Ya empieza a funcionar la INTRO
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@@ -163,9 +163,10 @@ SDL_Rect AnimatedSprite::getAnimationClip(int indexA, Uint8 indexF)
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// Carga la animación desde un fichero
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bool AnimatedSprite::load(std::string filePath)
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{
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int frames_per_row = 0;
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int frame_width = 0;
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int frame_height = 0;
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int framesPerRow = 0;
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int frameWidth = 0;
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int frameHeight = 0;
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int maxTiles = 0;
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// Indicador de éxito en la carga
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bool success = true;
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@@ -216,12 +217,13 @@ bool AnimatedSprite::load(std::string filePath)
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// Se introducen los valores separados por comas en un vector
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std::stringstream ss(line.substr(pos + 1, line.length()));
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std::string tmp;
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SDL_Rect rect = {0, 0, frame_width, frame_height};
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SDL_Rect rect = {0, 0, frameWidth, frameHeight};
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while (getline(ss, tmp, ','))
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{
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int num_tile = std::stoi(tmp);
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rect.x = (num_tile % frames_per_row) * frame_width;
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rect.y = (num_tile / frames_per_row) * frame_height;
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// Comprueba que el tile no sea mayor que el maximo indice permitido
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const int numTile = std::stoi(tmp) > maxTiles ? 0 : std::stoi(tmp);
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rect.x = (numTile % framesPerRow) * frameWidth;
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rect.y = (numTile / framesPerRow) * frameHeight;
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buffer.frames.push_back(rect);
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}
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}
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@@ -246,25 +248,19 @@ bool AnimatedSprite::load(std::string filePath)
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// Procesa las dos subcadenas
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if (pos != (int)line.npos)
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{
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if (line.substr(0, pos) == "frames_per_row")
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if (line.substr(0, pos) == "framesPerRow")
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{
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frames_per_row = std::stoi(line.substr(pos + 1, line.length()));
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framesPerRow = std::stoi(line.substr(pos + 1, line.length()));
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}
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else if (line.substr(0, pos) == "frame_width")
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else if (line.substr(0, pos) == "frameWidth")
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{
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frame_width = std::stoi(line.substr(pos + 1, line.length()));
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// Normaliza valores
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if (frames_per_row == 0)
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{
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frames_per_row = texture->getWidth() / frame_width;
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}
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frameWidth = std::stoi(line.substr(pos + 1, line.length()));
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}
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else if (line.substr(0, pos) == "frame_height")
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else if (line.substr(0, pos) == "frameHeight")
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{
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frame_height = std::stoi(line.substr(pos + 1, line.length()));
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frameHeight = std::stoi(line.substr(pos + 1, line.length()));
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}
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else
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@@ -272,6 +268,19 @@ bool AnimatedSprite::load(std::string filePath)
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printf("Warning: file %s, unknown parameter \"%s\"\n", filename.c_str(), line.substr(0, pos).c_str());
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success = false;
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}
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// Normaliza valores
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if (framesPerRow == 0 && frameWidth > 0)
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{
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framesPerRow = texture->getWidth() / frameWidth;
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}
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if (maxTiles == 0 && frameWidth > 0 && frameHeight > 0)
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{
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const int w = texture->getWidth() / frameWidth;
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const int h = texture->getHeight() / frameHeight;
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maxTiles = w * h;
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}
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}
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}
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}
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@@ -288,7 +297,7 @@ bool AnimatedSprite::load(std::string filePath)
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}
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// Pone un valor por defecto
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setPos({0, 0, frame_width, frame_height});
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setPos({0, 0, frameWidth, frameHeight});
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return success;
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}
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