added player2 gfx
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@@ -284,6 +284,7 @@ const int MULTIPLIER_NUMBER_Y = SCREEN_HEIGHT - (2 * BLOCK) + 2;
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#define ITEM_CLOCK 4
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#define ITEM_COFFEE 5
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#define ITEM_POWER_BALL 6
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#define ITEM_COFFEE_MACHINE 7
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// Cantidad de objetos simultaneos
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#define MAX_ITEMS 5
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