working on new font engine

This commit is contained in:
2021-08-26 13:59:25 +02:00
parent 5768c1f7a2
commit e93aba2522
11 changed files with 160 additions and 176 deletions

View File

@@ -26,7 +26,7 @@ Title::Title(SDL_Window *window, SDL_Renderer *renderer, Input *input, std::stri
mDustBitmapL = new AnimatedSprite();
mDustBitmapR = new AnimatedSprite();
mTile = new Sprite();
mText = new Text(mTextTexture, mRenderer);
mText = new Text(mFileList[46], mTextTexture, mRenderer);
mMenu.title = new Menu(mRenderer, mText, mInput, mFileList);
mMenu.options = new Menu(mRenderer, mText, mInput, mFileList);
@@ -113,7 +113,7 @@ void Title::init(bool demo, Uint8 subsection)
mPostFade = 0;
mTicks = 0;
mTicksSpeed = 15;
mText->init(TEXT_FIXED, BLOCK);
mText->init();
mFade->init();
mDemo = demo;