working on options menu
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@@ -386,8 +386,8 @@ void Game::init()
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mMenuPause->setBackgroundColor(0x29, 0x39, 0x41, 240);
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mMenuPause->setSelectorColor(0xFF, 0x7A, 0x00, 255);
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mMenuPause->setSelectorTextColor(0xFF, 0xFF, 0xFF);
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mMenuPause->centerMenu(SCREEN_CENTER_X);
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mMenuPause->centerMenuElements();
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mMenuPause->centerMenuOnX(SCREEN_CENTER_X);
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mMenuPause->centerMenuElementsOnX();
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// Inicializa el objeto con el menu de la pantalla de game over
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mMenuGameOver->init("GAME OVER", 0, PLAY_AREA_CENTER_Y + BLOCK * 4, MENU_BACKGROUND_TRANSPARENT);
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@@ -400,8 +400,8 @@ void Game::init()
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mMenuGameOver->setSelectorTextColor(0xFF, 0xFF, 0xFF);
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mMenuGameOver->setSelectorTextColor(0xFF, 0xF1, 0x76);
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mMenuGameOver->setSelectorTextColor(0xFF, 0x7A, 0x00);
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mMenuGameOver->centerMenu(SCREEN_CENTER_X);
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mMenuGameOver->centerMenuElements();
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mMenuGameOver->centerMenuOnX(SCREEN_CENTER_X);
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mMenuGameOver->centerMenuElementsOnX();
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// Sprites
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mClouds1a->init(0, 0, 256, 52, -0.4f, 0.0f, 0.0f, 0.0f, mTextureGameBG, mRenderer);
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