debuging memory leaks
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@@ -141,20 +141,18 @@ const int SCREEN_THIRD_QUARTER_Y = (SCREEN_HEIGHT / 4) * 3;
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#define PROG_SECTION_INTRO 1
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#define PROG_SECTION_TITLE 2
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#define PROG_SECTION_GAME 3
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#define PROG_SECTION_INSTRUCTIONS 4
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#define PROG_SECTION_QUIT 5
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#define PROG_SECTION_QUIT 4
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// Secciones del juego
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// Subsecciones
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#define GAME_SECTION_PLAY 0
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#define GAME_SECTION_PAUSE 1
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#define GAME_SECTION_GAMEOVER 2
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#define TITLE_SECTION_1 3
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#define TITLE_SECTION_2 4
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#define TITLE_SECTION_3 5
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#define TITLE_SECTION_INSTRUCTIONS 6
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// Secciones del titulo
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#define TITLE_SECTION_1 0
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#define TITLE_SECTION_2 1
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#define TITLE_SECTION_3 2
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// Secciones de las instrucciones
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// Modo para las instrucciones
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#define INSTRUCTIONS_MODE_MANUAL 0
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#define INSTRUCTIONS_MODE_AUTO 1
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