debuging memory leaks

This commit is contained in:
2021-04-21 21:20:20 +02:00
parent e9ff516b1d
commit f97291110f
29 changed files with 6306 additions and 38 deletions

View File

@@ -1,6 +1,4 @@
#include "ifdefs.h"
#include "const.h"
#include "text.h"
#include "menu.h"
// Constructor
@@ -17,6 +15,7 @@ Menu::~Menu()
mRenderer = nullptr;
mText = nullptr;
mInput = nullptr;
mFileList = nullptr;
}
// Inicializador
@@ -272,6 +271,13 @@ void Menu::render()
SDL_SetRenderDrawColor(mRenderer, mSelector.r, mSelector.g, mSelector.b, mSelector.a);
SDL_RenderFillRect(mRenderer, &mSelector.rect);
// Renderiza el borde del fondo
if (mBackgroundType == MENU_BACKGROUND_SOLID)
{
SDL_SetRenderDrawColor(mRenderer, mRectBG.r, mRectBG.g, mRectBG.b, 255);
SDL_RenderDrawRect(mRenderer, &mRectBG.rect);
}
// Renderiza el sprite del selector
//mSelectorSprite.render();