#include "game/options.hpp" #include #include #include #include #include #include "core/input/input.h" // for INPUT_USE_KEYBOARD, INPUT_USE_GAMECONTROLLER #include "core/locale/lang.h" // for MAX_LANGUAGES, en_UK #include "external/fkyaml_node.hpp" // for fkyaml::node #include "utils/utils.h" // for boolToString namespace Options { // --- Variables globales --- Window window; Video video; Audio audio; Loading loading; Settings settings; std::vector inputs; std::vector postfx_presets; std::string postfx_file_path; int current_postfx_preset = 0; std::vector crtpi_presets; std::string crtpi_file_path; int current_crtpi_preset = 0; // --- Helpers locals --- namespace { void parseBoolField(const fkyaml::node &node, const std::string &key, bool &target) { if (node.contains(key)) { try { target = node[key].get_value(); } catch (...) {} } } void parseIntField(const fkyaml::node &node, const std::string &key, int &target) { if (node.contains(key)) { try { target = node[key].get_value(); } catch (...) {} } } void parseStringField(const fkyaml::node &node, const std::string &key, std::string &target) { if (node.contains(key)) { try { target = node[key].get_value(); } catch (...) {} } } void loadWindowFromYaml(const fkyaml::node &yaml) { if (!yaml.contains("window")) { return; } const auto &win = yaml["window"]; parseIntField(win, "zoom", window.zoom); if (window.zoom < 1 || window.zoom > window.max_zoom) { window.zoom = Defaults::Window::ZOOM; } } void loadVideoFromYaml(const fkyaml::node &yaml) { if (!yaml.contains("video")) { return; } const auto &vid = yaml["video"]; parseBoolField(vid, "fullscreen", video.fullscreen); parseBoolField(vid, "vsync", video.vsync); parseBoolField(vid, "integer_scale", video.integer_scale); if (vid.contains("scale_mode")) { try { video.scale_mode = static_cast(vid["scale_mode"].get_value()); } catch (...) {} } if (vid.contains("gpu")) { const auto &gpu = vid["gpu"]; parseBoolField(gpu, "acceleration", video.gpu.acceleration); parseStringField(gpu, "preferred_driver", video.gpu.preferred_driver); } if (vid.contains("supersampling")) { const auto &ss = vid["supersampling"]; parseBoolField(ss, "enabled", video.supersampling.enabled); parseBoolField(ss, "linear_upscale", video.supersampling.linear_upscale); parseIntField(ss, "downscale_algo", video.supersampling.downscale_algo); } if (vid.contains("shader")) { const auto &sh = vid["shader"]; parseBoolField(sh, "enabled", video.shader.enabled); if (sh.contains("current_shader")) { try { auto s = sh["current_shader"].get_value(); video.shader.current_shader = (s == "crtpi" || s == "CRTPI") ? Rendering::ShaderType::CRTPI : Rendering::ShaderType::POSTFX; } catch (...) {} } parseStringField(sh, "current_postfx_preset", video.shader.current_postfx_preset_name); parseStringField(sh, "current_crtpi_preset", video.shader.current_crtpi_preset_name); } } void loadAudioFromYaml(const fkyaml::node &yaml) { if (!yaml.contains("audio")) { return; } const auto &aud = yaml["audio"]; parseBoolField(aud, "enabled", audio.enabled); if (aud.contains("volume")) { try { audio.volume = std::clamp(aud["volume"].get_value(), 0, 100); } catch (...) {} } if (aud.contains("music")) { const auto &mus = aud["music"]; parseBoolField(mus, "enabled", audio.music.enabled); if (mus.contains("volume")) { try { audio.music.volume = std::clamp(mus["volume"].get_value(), 0, 100); } catch (...) {} } } if (aud.contains("sound")) { const auto &snd = aud["sound"]; parseBoolField(snd, "enabled", audio.sound.enabled); if (snd.contains("volume")) { try { audio.sound.volume = std::clamp(snd["volume"].get_value(), 0, 100); } catch (...) {} } } } void loadLoadingFromYaml(const fkyaml::node &yaml) { if (!yaml.contains("loading")) { return; } const auto &ld = yaml["loading"]; parseBoolField(ld, "show", loading.show); parseBoolField(ld, "show_resource_name", loading.show_resource_name); parseBoolField(ld, "wait_for_input", loading.wait_for_input); } void loadSettingsFromYaml(const fkyaml::node &yaml) { if (!yaml.contains("settings")) { return; } const auto &st = yaml["settings"]; parseIntField(st, "difficulty", settings.difficulty); parseIntField(st, "language", settings.language); if (settings.language < 0 || settings.language > MAX_LANGUAGES) { settings.language = en_UK; } if (st.contains("palette")) { try { settings.palette = static_cast(st["palette"].get_value()); } catch (...) {} } parseIntField(st, "player_selected", settings.player_selected); } void loadInputsFromYaml(const fkyaml::node &yaml) { if (!yaml.contains("input") || inputs.size() < 2) { return; } const auto &ins = yaml["input"]; size_t i = 0; for (const auto &entry : ins) { if (i >= inputs.size()) { break; } if (entry.contains("device_type")) { try { inputs[i].deviceType = static_cast(entry["device_type"].get_value()); } catch (...) {} } ++i; } } } // namespace // --- Funciones públiques --- void setConfigFile(const std::string &file_path) { settings.config_file = file_path; } void init() { // Reinicia structs a defaults (els member-initializers ho fan sols). window = Window{}; video = Video{}; audio = Audio{}; loading = Loading{}; // Preserva config_file si ja s'ha establert abans. const std::string PREV_CONFIG_FILE = settings.config_file; settings = Settings{}; settings.config_file = PREV_CONFIG_FILE; #ifdef __EMSCRIPTEN__ // En Emscripten la ventana la gestiona el navegador window.zoom = 4; video.fullscreen = false; video.integer_scale = true; #endif // Dispositius d'entrada per defecte inputs.clear(); input_t kb; kb.id = 0; kb.name = "KEYBOARD"; kb.deviceType = INPUT_USE_KEYBOARD; inputs.push_back(kb); input_t gc; gc.id = 0; gc.name = "GAME CONTROLLER"; gc.deviceType = INPUT_USE_GAMECONTROLLER; inputs.push_back(gc); } auto loadFromFile() -> bool { init(); std::ifstream file(settings.config_file); if (!file.is_open()) { // Primera execució: crea el YAML amb defaults. return saveToFile(); } const std::string CONTENT((std::istreambuf_iterator(file)), std::istreambuf_iterator()); file.close(); try { auto yaml = fkyaml::node::deserialize(CONTENT); int file_version = 0; if (yaml.contains("config_version")) { try { file_version = yaml["config_version"].get_value(); } catch (...) {} } if (file_version != Settings::CURRENT_CONFIG_VERSION) { std::cout << "Config version " << file_version << " != expected " << Settings::CURRENT_CONFIG_VERSION << ". Recreating defaults.\n"; init(); return saveToFile(); } loadWindowFromYaml(yaml); loadVideoFromYaml(yaml); loadAudioFromYaml(yaml); loadLoadingFromYaml(yaml); loadSettingsFromYaml(yaml); loadInputsFromYaml(yaml); } catch (const fkyaml::exception &e) { std::cout << "Error parsing YAML config: " << e.what() << ". Using defaults.\n"; init(); return saveToFile(); } return true; } auto saveToFile() -> bool { if (settings.config_file.empty()) { return false; } std::ofstream file(settings.config_file); if (!file.is_open()) { std::cout << "Error: " << settings.config_file << " can't be opened for writing\n"; return false; } file << "# Coffee Crisis - Configuration file\n"; file << "# Auto-generated, managed by the game.\n\n"; file << "config_version: " << settings.config_version << "\n\n"; // WINDOW file << "# WINDOW\n"; file << "window:\n"; file << " zoom: " << window.zoom << "\n"; file << " max_zoom: " << window.max_zoom << "\n\n"; // VIDEO file << "# VIDEO\n"; file << "video:\n"; file << " fullscreen: " << boolToString(video.fullscreen) << "\n"; file << " vsync: " << boolToString(video.vsync) << "\n"; file << " integer_scale: " << boolToString(video.integer_scale) << "\n"; file << " scale_mode: " << static_cast(video.scale_mode) << " # " << static_cast(SDL_SCALEMODE_NEAREST) << ": nearest, " << static_cast(SDL_SCALEMODE_LINEAR) << ": linear\n"; file << " gpu:\n"; file << " acceleration: " << boolToString(video.gpu.acceleration) << "\n"; file << " preferred_driver: \"" << video.gpu.preferred_driver << "\"\n"; file << " supersampling:\n"; file << " enabled: " << boolToString(video.supersampling.enabled) << "\n"; file << " linear_upscale: " << boolToString(video.supersampling.linear_upscale) << "\n"; file << " downscale_algo: " << video.supersampling.downscale_algo << "\n"; file << " shader:\n"; file << " enabled: " << boolToString(video.shader.enabled) << "\n"; file << " current_shader: " << (video.shader.current_shader == Rendering::ShaderType::CRTPI ? "crtpi" : "postfx") << "\n"; file << " current_postfx_preset: \"" << video.shader.current_postfx_preset_name << "\"\n"; file << " current_crtpi_preset: \"" << video.shader.current_crtpi_preset_name << "\"\n\n"; // AUDIO file << "# AUDIO (volume range: 0..100)\n"; file << "audio:\n"; file << " enabled: " << boolToString(audio.enabled) << "\n"; file << " volume: " << audio.volume << "\n"; file << " music:\n"; file << " enabled: " << boolToString(audio.music.enabled) << "\n"; file << " volume: " << audio.music.volume << "\n"; file << " sound:\n"; file << " enabled: " << boolToString(audio.sound.enabled) << "\n"; file << " volume: " << audio.sound.volume << "\n\n"; // LOADING file << "# LOADING SCREEN\n"; file << "loading:\n"; file << " show: " << boolToString(loading.show) << "\n"; file << " show_resource_name: " << boolToString(loading.show_resource_name) << "\n"; file << " wait_for_input: " << boolToString(loading.wait_for_input) << "\n\n"; // SETTINGS file << "# SETTINGS\n"; file << "settings:\n"; file << " difficulty: " << settings.difficulty << "\n"; file << " language: " << settings.language << "\n"; file << " palette: " << static_cast(settings.palette) << "\n"; file << " player_selected: " << settings.player_selected << "\n\n"; // INPUT file << "# INPUT DEVICES (device_type: " << static_cast(INPUT_USE_KEYBOARD) << "=KEYBOARD, " << static_cast(INPUT_USE_GAMECONTROLLER) << "=GAMECONTROLLER)\n"; file << "input:\n"; for (size_t i = 0; i < inputs.size(); ++i) { file << " - slot: " << i << "\n"; file << " device_type: " << static_cast(inputs[i].deviceType) << "\n"; } file.close(); return true; } // ======================================================================== // Presets de shaders (postfx.yaml / crtpi.yaml) // // Els defaults viuen en una única font (defaultPostFXPresets / defaultCrtPiPresets). // Generem el YAML a partir d'ells el primer cop i els usem també com a // fallback si el YAML és absent o corrupte. Si algú toca els valors, ho fa // en un sol lloc. // ======================================================================== namespace { void parseFloatField(const fkyaml::node &node, const std::string &key, float &target) { if (node.contains(key)) { try { target = node[key].get_value(); } catch (...) {} } } auto defaultPostFXPresets() -> const std::vector & { static const std::vector DEFAULTS = { {"CRT", 0.6F, 0.7F, 0.15F, 0.6F, 0.8F}, {"NTSC", 0.4F, 0.5F, 0.2F, 0.4F, 0.5F, 0.0F, 0.6F}, {"CURVED", 0.5F, 0.6F, 0.1F, 0.5F, 0.7F, 0.8F}, {"SCANLINES", 0.0F, 0.8F}, {"SUBTLE", 0.3F, 0.4F, 0.05F, 0.0F, 0.3F}, {"CRT LIVE", 0.5F, 0.6F, 0.3F, 0.3F, 0.4F, 0.3F, 0.4F, 0.8F}, }; return DEFAULTS; } auto defaultCrtPiPresets() -> const std::vector & { static const std::vector DEFAULTS = { {"Default", 6.0F, 0.12F, 3.5F, 2.4F, 2.2F, 0.80F, 0.05F, 0.10F, 2, true, true, true, false, false}, {"Curved", 6.0F, 0.12F, 3.5F, 2.4F, 2.2F, 0.80F, 0.05F, 0.10F, 2, true, true, true, true, false}, {"Sharp", 6.0F, 0.12F, 3.5F, 2.4F, 2.2F, 0.80F, 0.05F, 0.10F, 2, true, false, true, false, true}, {"Minimal", 8.0F, 0.05F, 2.0F, 2.4F, 2.2F, 1.00F, 0.0F, 0.0F, 0, true, false, false, false, false}, }; return DEFAULTS; } void writePostFXDefaults(std::ostream &out) { out << "# Coffee Crisis - PostFX Shader Presets\n\n"; out << "presets:\n"; for (const auto &p : defaultPostFXPresets()) { out << " - name: \"" << p.name << "\"\n"; out << " vignette: " << p.vignette << "\n"; out << " scanlines: " << p.scanlines << "\n"; out << " chroma: " << p.chroma << "\n"; out << " mask: " << p.mask << "\n"; out << " gamma: " << p.gamma << "\n"; out << " curvature: " << p.curvature << "\n"; out << " bleeding: " << p.bleeding << "\n"; out << " flicker: " << p.flicker << "\n"; } } void writeCrtPiDefaults(std::ostream &out) { out << "# Coffee Crisis - CrtPi Shader Presets\n\n"; out << "presets:\n"; for (const auto &p : defaultCrtPiPresets()) { out << " - name: \"" << p.name << "\"\n"; out << " scanline_weight: " << p.scanline_weight << "\n"; out << " scanline_gap_brightness: " << p.scanline_gap_brightness << "\n"; out << " bloom_factor: " << p.bloom_factor << "\n"; out << " input_gamma: " << p.input_gamma << "\n"; out << " output_gamma: " << p.output_gamma << "\n"; out << " mask_brightness: " << p.mask_brightness << "\n"; out << " curvature_x: " << p.curvature_x << "\n"; out << " curvature_y: " << p.curvature_y << "\n"; out << " mask_type: " << p.mask_type << "\n"; out << " enable_scanlines: " << boolToString(p.enable_scanlines) << "\n"; out << " enable_multisample: " << boolToString(p.enable_multisample) << "\n"; out << " enable_gamma: " << boolToString(p.enable_gamma) << "\n"; out << " enable_curvature: " << boolToString(p.enable_curvature) << "\n"; out << " enable_sharper: " << boolToString(p.enable_sharper) << "\n"; } } } // namespace void setPostFXFile(const std::string &path) { postfx_file_path = path; } auto loadPostFXFromFile() -> bool { postfx_presets.clear(); current_postfx_preset = 0; std::ifstream file(postfx_file_path); if (!file.is_open()) { // No existeix: escriu el YAML a partir dels defaults i copia'ls a memòria. std::ofstream out(postfx_file_path); if (out.is_open()) { writePostFXDefaults(out); out.close(); } postfx_presets = defaultPostFXPresets(); return true; } const std::string CONTENT((std::istreambuf_iterator(file)), std::istreambuf_iterator()); file.close(); try { auto yaml = fkyaml::node::deserialize(CONTENT); if (yaml.contains("presets")) { for (const auto &p : yaml["presets"]) { PostFXPreset preset; if (p.contains("name")) { try { preset.name = p["name"].get_value(); } catch (...) {} } parseFloatField(p, "vignette", preset.vignette); parseFloatField(p, "scanlines", preset.scanlines); parseFloatField(p, "chroma", preset.chroma); parseFloatField(p, "mask", preset.mask); parseFloatField(p, "gamma", preset.gamma); parseFloatField(p, "curvature", preset.curvature); parseFloatField(p, "bleeding", preset.bleeding); parseFloatField(p, "flicker", preset.flicker); postfx_presets.push_back(preset); } } std::cout << "PostFX loaded: " << postfx_presets.size() << " preset(s)\n"; } catch (const fkyaml::exception &e) { std::cout << "Error parsing PostFX YAML: " << e.what() << ". Using defaults.\n"; postfx_presets = defaultPostFXPresets(); return false; } if (postfx_presets.empty()) { postfx_presets = defaultPostFXPresets(); } return true; } void setCrtPiFile(const std::string &path) { crtpi_file_path = path; } auto loadCrtPiFromFile() -> bool { crtpi_presets.clear(); current_crtpi_preset = 0; std::ifstream file(crtpi_file_path); if (!file.is_open()) { std::ofstream out(crtpi_file_path); if (out.is_open()) { writeCrtPiDefaults(out); out.close(); } crtpi_presets = defaultCrtPiPresets(); return true; } const std::string CONTENT((std::istreambuf_iterator(file)), std::istreambuf_iterator()); file.close(); try { auto yaml = fkyaml::node::deserialize(CONTENT); if (yaml.contains("presets")) { for (const auto &p : yaml["presets"]) { CrtPiPreset preset; if (p.contains("name")) { try { preset.name = p["name"].get_value(); } catch (...) {} } parseFloatField(p, "scanline_weight", preset.scanline_weight); parseFloatField(p, "scanline_gap_brightness", preset.scanline_gap_brightness); parseFloatField(p, "bloom_factor", preset.bloom_factor); parseFloatField(p, "input_gamma", preset.input_gamma); parseFloatField(p, "output_gamma", preset.output_gamma); parseFloatField(p, "mask_brightness", preset.mask_brightness); parseFloatField(p, "curvature_x", preset.curvature_x); parseFloatField(p, "curvature_y", preset.curvature_y); if (p.contains("mask_type")) { try { preset.mask_type = p["mask_type"].get_value(); } catch (...) {} } if (p.contains("enable_scanlines")) { try { preset.enable_scanlines = p["enable_scanlines"].get_value(); } catch (...) {} } if (p.contains("enable_multisample")) { try { preset.enable_multisample = p["enable_multisample"].get_value(); } catch (...) {} } if (p.contains("enable_gamma")) { try { preset.enable_gamma = p["enable_gamma"].get_value(); } catch (...) {} } if (p.contains("enable_curvature")) { try { preset.enable_curvature = p["enable_curvature"].get_value(); } catch (...) {} } if (p.contains("enable_sharper")) { try { preset.enable_sharper = p["enable_sharper"].get_value(); } catch (...) {} } crtpi_presets.push_back(preset); } } std::cout << "CrtPi loaded: " << crtpi_presets.size() << " preset(s)\n"; } catch (const fkyaml::exception &e) { std::cout << "Error parsing CrtPi YAML: " << e.what() << ". Using defaults.\n"; crtpi_presets = defaultCrtPiPresets(); return false; } if (crtpi_presets.empty()) { crtpi_presets = defaultCrtPiPresets(); } return true; } } // namespace Options