#pragma once

namespace section
{
    // Secciones del programa
    enum name_e
    {
        NAME_INIT = 0,
        NAME_LOGO = 1,
        NAME_INTRO = 2,
        NAME_TITLE = 3,
        NAME_GAME = 4,
        NAME_HI_SCORE_TABLE = 5,
        NAME_GAME_DEMO = 6,
        NAME_INSTRUCTIONS = 7,
        NAME_QUIT = 8,
    };

    // Opciones para la sección
    enum options_e
    {
        OPTIONS_GAME_PLAY_1P = 0,
        OPTIONS_GAME_PLAY_2P = 1,
        OPTIONS_TITLE_1 = 2,
        OPTIONS_TITLE_2 = 3,
        OPTIONS_QUIT_NORMAL = 4,
        OPTIONS_QUIT_SHUTDOWN = 5,
        OPTIONS_NULL = 6,
    };

    extern name_e name;
    extern options_e options;
}