Eliminat checkModInput
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@@ -1625,7 +1625,8 @@ void Game::checkPauseInput()
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{
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// Comprueba los mandos
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for (int i = 0; i < input_->getNumControllers(); ++i)
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if (input_->checkModInput(InputType::SERVICE, InputType::PAUSE, INPUT_DO_NOT_ALLOW_REPEAT, INPUT_USE_GAMECONTROLLER, i))
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if (input_->checkInput(InputType::SERVICE, INPUT_ALLOW_REPEAT, INPUT_USE_GAMECONTROLLER, i) &&
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input_->checkInput(InputType::PAUSE, INPUT_DO_NOT_ALLOW_REPEAT, INPUT_USE_GAMECONTROLLER, i))
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{
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pause(!paused_); // Alterna entre pausado y no pausado.
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return;
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