fix: xicotets errors al codi que he detectat al canviar de SO
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@@ -1732,7 +1732,7 @@ void Game::initPlayers(int player_id)
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players_.emplace_back(std::make_unique<Player>(2, param.game.play_area.third_quarter_x - 15, y, demo_.enabled, param.game.play_area.rect, player_textures_[1], player_animations_));
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players_.emplace_back(std::make_unique<Player>(2, param.game.play_area.third_quarter_x - 15, y, demo_.enabled, param.game.play_area.rect, player_textures_[1], player_animations_));
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players_.back()->setScoreBoardPanel(SCOREBOARD_RIGHT_PANEL);
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players_.back()->setScoreBoardPanel(SCOREBOARD_RIGHT_PANEL);
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players_.back()->setName(lang::getText("SCOREBOARD_53"));
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players_.back()->setName(lang::getText("SCOREBOARD_54"));
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players_.back()->setController(getController(players_.back()->getId()));
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players_.back()->setController(getController(players_.back()->getId()));
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// Activa el jugador que coincide con el "player_id"
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// Activa el jugador que coincide con el "player_id"
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@@ -31,7 +31,7 @@ namespace globalInputs
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// Si la notificación de salir no está activa, muestra la notificación
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// Si la notificación de salir no está activa, muestra la notificación
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#ifdef ARCADE
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#ifdef ARCADE
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const std::string TEXT = code == section::Options::QUIT_WITH_CONTROLLER ? lang::getText("NOTIFICATIONS_116") : lang::getText("NOTIFICATIONS_94");
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const std::string TEXT = code == section::Options::QUIT_WITH_CONTROLLER ? lang::getText("NOTIFICATIONS_116") : lang::getText("NOTIFICATIONS_94");
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Notifier::get()->show(TEXT, std::string()}, -1, CODE);
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Notifier::get()->show({TEXT, std::string()}, -1, CODE);
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#else
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#else
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Notifier::get()->show({lang::getText("NOTIFICATIONS_94"), std::string()}, -1, CODE);
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Notifier::get()->show({lang::getText("NOTIFICATIONS_94"), std::string()}, -1, CODE);
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#endif
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#endif
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@@ -4,6 +4,7 @@
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#include <SDL3/SDL_pixels.h> // Para SDL_PIXELFORMAT_RGBA8888
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#include <SDL3/SDL_pixels.h> // Para SDL_PIXELFORMAT_RGBA8888
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#include <SDL3/SDL_timer.h> // Para SDL_GetTicks
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#include <SDL3/SDL_timer.h> // Para SDL_GetTicks
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#include <algorithm> // Para max
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#include <algorithm> // Para max
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#include <array> // Para array
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#include <utility> // Para move
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#include <utility> // Para move
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#include <vector> // Para vector
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#include <vector> // Para vector
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#include "fade.h" // Para Fade, FadeMode, FadeType
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#include "fade.h" // Para Fade, FadeMode, FadeType
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@@ -144,9 +145,8 @@ void Instructions::fillTexture()
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lang::getText("INSTRUCTIONS_18"),
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lang::getText("INSTRUCTIONS_18"),
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lang::getText("INSTRUCTIONS_19"),
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lang::getText("INSTRUCTIONS_19"),
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lang::getText("INSTRUCTIONS_20"),
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lang::getText("INSTRUCTIONS_20"),
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lang::getText("INSTRUCTIONS_21")
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lang::getText("INSTRUCTIONS_21")};
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};
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for (const auto &desc : ITEM_DESCRIPTIONS)
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for (const auto& desc : ITEM_DESCRIPTIONS)
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{
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{
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const int l = text_->lenght(desc);
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const int l = text_->lenght(desc);
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lenght = l > lenght ? l : lenght;
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lenght = l > lenght ? l : lenght;
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@@ -171,7 +171,7 @@ void ServiceMenu::setSelectorUp()
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{
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{
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if (display_options_.empty())
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if (display_options_.empty())
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return;
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return;
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selected_ = (selected_ > 0) ? --selected_ : display_options_.size() - 1;
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selected_ = (selected_ > 0) ? selected_ - 1 : display_options_.size() - 1;
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playMenuSound();
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playMenuSound();
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}
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}
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