diff --git a/source/common/animatedsprite.cpp b/source/animatedsprite.cpp similarity index 100% rename from source/common/animatedsprite.cpp rename to source/animatedsprite.cpp diff --git a/source/common/animatedsprite.h b/source/animatedsprite.h similarity index 100% rename from source/common/animatedsprite.h rename to source/animatedsprite.h diff --git a/source/common/asset.cpp b/source/asset.cpp similarity index 100% rename from source/common/asset.cpp rename to source/asset.cpp diff --git a/source/common/asset.h b/source/asset.h similarity index 100% rename from source/common/asset.h rename to source/asset.h diff --git a/source/background.h b/source/background.h index 7038658..51b8ff9 100644 --- a/source/background.h +++ b/source/background.h @@ -1,9 +1,9 @@ #pragma once #include -#include "common/asset.h" -#include "common/movingsprite.h" -#include "common/utils.h" +#include "asset.h" +#include "movingsprite.h" +#include "utils.h" /* Esta clase es la encargada de dibujar el fondo que aparece durante la sección diff --git a/source/balloon.h b/source/balloon.h index 5c5e563..d2b3a28 100644 --- a/source/balloon.h +++ b/source/balloon.h @@ -1,8 +1,8 @@ #pragma once #include -#include "common/animatedsprite.h" -#include "common/utils.h" +#include "animatedsprite.h" +#include "utils.h" #include #include diff --git a/source/bullet.h b/source/bullet.h index e88bb74..8418ca2 100644 --- a/source/bullet.h +++ b/source/bullet.h @@ -1,8 +1,8 @@ #pragma once #include -#include "common/sprite.h" -#include "common/utils.h" +#include "sprite.h" +#include "utils.h" // Tipos de bala #define BULLET_UP 1 diff --git a/source/const.h b/source/const.h index 684e446..d6ec898 100644 --- a/source/const.h +++ b/source/const.h @@ -1,7 +1,7 @@ #pragma once #include -#include "common/utils.h" +#include "utils.h" // Tamaño de bloque #define BLOCK 8 diff --git a/source/common/dbgtxt.h b/source/dbgtxt.h similarity index 100% rename from source/common/dbgtxt.h rename to source/dbgtxt.h diff --git a/source/common/dbhtxt.cpp b/source/dbhtxt.cpp similarity index 100% rename from source/common/dbhtxt.cpp rename to source/dbhtxt.cpp diff --git a/source/define_buttons.h b/source/define_buttons.h index 5ed52f9..7c47dbf 100644 --- a/source/define_buttons.h +++ b/source/define_buttons.h @@ -1,8 +1,8 @@ #pragma once #include -#include "common/input.h" -#include "common/text.h" +#include "input.h" +#include "text.h" #include "const.h" #include "lang.h" diff --git a/source/director.cpp b/source/director.cpp index 451ad0d..1baa5bd 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -1,4 +1,4 @@ -#include "common/utils.h" +#include "utils.h" #include "const.h" #include "director.h" #include @@ -6,7 +6,7 @@ #include #include #include -#include "common/dbgtxt.h" +#include "dbgtxt.h" #ifndef _WIN32 #include diff --git a/source/director.h b/source/director.h index 0e71a83..4e1e3a2 100644 --- a/source/director.h +++ b/source/director.h @@ -1,12 +1,12 @@ #pragma once #include -#include "common/asset.h" -#include "common/input.h" -#include "common/jail_audio.h" -#include "common/screen.h" -#include "common/text.h" -#include "common/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "screen.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "fade.h" #include "game.h" diff --git a/source/enemy_formations.h b/source/enemy_formations.h index 7b1e521..5a3b986 100644 --- a/source/enemy_formations.h +++ b/source/enemy_formations.h @@ -1,7 +1,7 @@ #pragma once #include -#include "common/utils.h" +#include "utils.h" #include "const.h" #include "balloon.h" diff --git a/source/explosions.h b/source/explosions.h index 83eef83..86e033d 100644 --- a/source/explosions.h +++ b/source/explosions.h @@ -1,8 +1,8 @@ #pragma once #include -#include "common/texture.h" -#include "common/animatedsprite.h" +#include "texture.h" +#include "animatedsprite.h" #include struct explosion_texture_t diff --git a/source/fade.h b/source/fade.h index b8da925..f7782a8 100644 --- a/source/fade.h +++ b/source/fade.h @@ -1,8 +1,8 @@ #pragma once #include -#include "common/texture.h" -#include "common/utils.h" +#include "texture.h" +#include "utils.h" // Tipos de fundido #define FADE_FULLSCREEN 0 diff --git a/source/game.h b/source/game.h index 9e62448..135ca31 100644 --- a/source/game.h +++ b/source/game.h @@ -3,15 +3,15 @@ #include #include "balloon.h" #include "bullet.h" -#include "common/asset.h" -#include "common/input.h" -#include "common/jail_audio.h" -#include "common/movingsprite.h" -#include "common/screen.h" -#include "common/smartsprite.h" -#include "common/sprite.h" -#include "common/text.h" -#include "common/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "movingsprite.h" +#include "screen.h" +#include "smartsprite.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "fade.h" #include "item.h" diff --git a/source/game_logo.h b/source/game_logo.h index 7ed039e..86f38da 100644 --- a/source/game_logo.h +++ b/source/game_logo.h @@ -1,10 +1,10 @@ #pragma once #include -#include "common/asset.h" -#include "common/screen.h" -#include "common/smartsprite.h" -#include "common/jail_audio.h" +#include "asset.h" +#include "screen.h" +#include "smartsprite.h" +#include "jail_audio.h" #include "const.h" // Clase GameLogo diff --git a/source/common/gif.c b/source/gif.c similarity index 100% rename from source/common/gif.c rename to source/gif.c diff --git a/source/hiscore_table.h b/source/hiscore_table.h index 4851eb8..07956d7 100644 --- a/source/hiscore_table.h +++ b/source/hiscore_table.h @@ -1,13 +1,13 @@ #pragma once #include -#include "common/asset.h" -#include "common/input.h" -#include "common/jail_audio.h" -#include "common/screen.h" -#include "common/sprite.h" -#include "common/text.h" -#include "common/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "lang.h" #include "fade.h" diff --git a/source/common/input.cpp b/source/input.cpp similarity index 100% rename from source/common/input.cpp rename to source/input.cpp diff --git a/source/common/input.h b/source/input.h similarity index 100% rename from source/common/input.h rename to source/input.h diff --git a/source/instructions.h b/source/instructions.h index edbac0a..641f9a5 100644 --- a/source/instructions.h +++ b/source/instructions.h @@ -1,13 +1,13 @@ #pragma once #include -#include "common/asset.h" -#include "common/input.h" -#include "common/jail_audio.h" -#include "common/screen.h" -#include "common/sprite.h" -#include "common/text.h" -#include "common/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "lang.h" #include "tiledbg.h" diff --git a/source/intro.h b/source/intro.h index 900a251..1205000 100644 --- a/source/intro.h +++ b/source/intro.h @@ -1,13 +1,13 @@ #pragma once #include -#include "common/asset.h" -#include "common/input.h" -#include "common/jail_audio.h" -#include "common/screen.h" -#include "common/smartsprite.h" -#include "common/utils.h" -#include "common/writer.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "screen.h" +#include "smartsprite.h" +#include "utils.h" +#include "writer.h" #include "const.h" #include "lang.h" #include diff --git a/source/item.h b/source/item.h index 64243a3..0e2a76a 100644 --- a/source/item.h +++ b/source/item.h @@ -1,8 +1,8 @@ #pragma once #include -#include "common/animatedsprite.h" -#include "common/utils.h" +#include "animatedsprite.h" +#include "utils.h" // Tipos de objetos #define ITEM_POINTS_1_DISK 1 diff --git a/source/common/jail_audio.cpp b/source/jail_audio.cpp similarity index 100% rename from source/common/jail_audio.cpp rename to source/jail_audio.cpp diff --git a/source/common/jail_audio.h b/source/jail_audio.h similarity index 100% rename from source/common/jail_audio.h rename to source/jail_audio.h diff --git a/source/common/jail_audio_sdlmixer.cpp b/source/jail_audio_sdlmixer.cpp similarity index 100% rename from source/common/jail_audio_sdlmixer.cpp rename to source/jail_audio_sdlmixer.cpp diff --git a/source/common/jshader.cpp b/source/jshader.cpp similarity index 100% rename from source/common/jshader.cpp rename to source/jshader.cpp diff --git a/source/common/jshader.h b/source/jshader.h similarity index 100% rename from source/common/jshader.h rename to source/jshader.h diff --git a/source/logo.h b/source/logo.h index c149931..96f2856 100644 --- a/source/logo.h +++ b/source/logo.h @@ -1,12 +1,12 @@ #pragma once #include -#include "common/asset.h" -#include "common/input.h" -#include "common/jail_audio.h" -#include "common/screen.h" -#include "common/sprite.h" -#include "common/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "screen.h" +#include "sprite.h" +#include "utils.h" #include "const.h" #include "lang.h" #include diff --git a/source/manage_hiscore_table.h b/source/manage_hiscore_table.h index 5243a8d..398da7f 100644 --- a/source/manage_hiscore_table.h +++ b/source/manage_hiscore_table.h @@ -1,7 +1,7 @@ #pragma once #include -#include "common/utils.h" +#include "utils.h" /* Esta clase sirve para añadir elementos hiScoreEntry_r a un vector (tabla), de manera diff --git a/source/common/movingsprite.cpp b/source/movingsprite.cpp similarity index 100% rename from source/common/movingsprite.cpp rename to source/movingsprite.cpp diff --git a/source/common/movingsprite.h b/source/movingsprite.h similarity index 100% rename from source/common/movingsprite.h rename to source/movingsprite.h diff --git a/source/common/notify.cpp b/source/notify.cpp similarity index 100% rename from source/common/notify.cpp rename to source/notify.cpp diff --git a/source/common/notify.h b/source/notify.h similarity index 100% rename from source/common/notify.h rename to source/notify.h diff --git a/source/param.h b/source/param.h index 7261464..80e15b3 100644 --- a/source/param.h +++ b/source/param.h @@ -1,7 +1,7 @@ #pragma once #include -#include "common/utils.h" +#include "utils.h" #include "const.h" extern param_t param; diff --git a/source/player.h b/source/player.h index fbb44f8..9b1f542 100644 --- a/source/player.h +++ b/source/player.h @@ -1,11 +1,11 @@ #pragma once #include -#include "common/animatedsprite.h" -#include "common/asset.h" -#include "common/input.h" -#include "common/texture.h" -#include "common/utils.h" +#include "animatedsprite.h" +#include "asset.h" +#include "input.h" +#include "texture.h" +#include "utils.h" // Estados del jugador #define PLAYER_STATUS_WALKING_LEFT 0 diff --git a/source/scoreboard.h b/source/scoreboard.h index e71bca1..39eb5e2 100644 --- a/source/scoreboard.h +++ b/source/scoreboard.h @@ -1,11 +1,11 @@ #pragma once #include -#include "common/asset.h" -#include "common/screen.h" -#include "common/sprite.h" -#include "common/text.h" -#include "common/utils.h" +#include "asset.h" +#include "screen.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "lang.h" diff --git a/source/common/screen.cpp b/source/screen.cpp similarity index 100% rename from source/common/screen.cpp rename to source/screen.cpp diff --git a/source/common/screen.h b/source/screen.h similarity index 99% rename from source/common/screen.h rename to source/screen.h index 90eee9d..b40ef1f 100644 --- a/source/common/screen.h +++ b/source/screen.h @@ -5,7 +5,7 @@ #include "utils.h" #include "notify.h" #include "input.h" -#include "../const.h" +#include "const.h" #include #define SCREEN_FILTER_NEAREST 0 diff --git a/source/common/smartsprite.cpp b/source/smartsprite.cpp similarity index 100% rename from source/common/smartsprite.cpp rename to source/smartsprite.cpp diff --git a/source/common/smartsprite.h b/source/smartsprite.h similarity index 100% rename from source/common/smartsprite.h rename to source/smartsprite.h diff --git a/source/common/sprite.cpp b/source/sprite.cpp similarity index 100% rename from source/common/sprite.cpp rename to source/sprite.cpp diff --git a/source/common/sprite.h b/source/sprite.h similarity index 100% rename from source/common/sprite.h rename to source/sprite.h diff --git a/source/common/stb_image.h b/source/stb_image.h similarity index 100% rename from source/common/stb_image.h rename to source/stb_image.h diff --git a/source/common/stb_vorbis.c b/source/stb_vorbis.c similarity index 100% rename from source/common/stb_vorbis.c rename to source/stb_vorbis.c diff --git a/source/common/text.cpp b/source/text.cpp similarity index 100% rename from source/common/text.cpp rename to source/text.cpp diff --git a/source/common/text.h b/source/text.h similarity index 100% rename from source/common/text.h rename to source/text.h diff --git a/source/common/texture.cpp b/source/texture.cpp similarity index 100% rename from source/common/texture.cpp rename to source/texture.cpp diff --git a/source/common/texture.h b/source/texture.h similarity index 100% rename from source/common/texture.h rename to source/texture.h diff --git a/source/tiledbg.h b/source/tiledbg.h index 8b0d429..01f55f9 100644 --- a/source/tiledbg.h +++ b/source/tiledbg.h @@ -1,9 +1,9 @@ #pragma once #include -#include "common/asset.h" -#include "common/screen.h" -#include "common/sprite.h" +#include "asset.h" +#include "screen.h" +#include "sprite.h" #include "const.h" // Modos de funcionamiento para el tileado de fondo diff --git a/source/title.h b/source/title.h index 151f3cb..4c40714 100644 --- a/source/title.h +++ b/source/title.h @@ -1,15 +1,15 @@ #pragma once #include -#include "common/asset.h" -#include "common/input.h" -#include "common/jail_audio.h" -#include "common/movingsprite.h" -#include "common/screen.h" -#include "common/smartsprite.h" -#include "common/sprite.h" -#include "common/text.h" -#include "common/utils.h" +#include "asset.h" +#include "input.h" +#include "jail_audio.h" +#include "movingsprite.h" +#include "screen.h" +#include "smartsprite.h" +#include "sprite.h" +#include "text.h" +#include "utils.h" #include "const.h" #include "fade.h" #include "game.h" diff --git a/source/common/utils.cpp b/source/utils.cpp similarity index 100% rename from source/common/utils.cpp rename to source/utils.cpp diff --git a/source/common/utils.h b/source/utils.h similarity index 100% rename from source/common/utils.h rename to source/utils.h diff --git a/source/common/writer.cpp b/source/writer.cpp similarity index 100% rename from source/common/writer.cpp rename to source/writer.cpp diff --git a/source/common/writer.h b/source/writer.h similarity index 100% rename from source/common/writer.h rename to source/writer.h