commit de me ane cap a casa
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@@ -308,7 +308,7 @@ private:
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void createItemScoreSprite(int x, int y, std::shared_ptr<Texture> texture);
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// Crea un objeto PathSprite
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void createPathSprite(SDL_Point x, SDL_Point y, std::shared_ptr<Texture> texture);
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void createPathSprite(std::shared_ptr<Texture> texture);
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// Vacia el vector de smartsprites
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void freeSmartSprites();
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