Text: revisada la classe

window_message: correcions
This commit is contained in:
2025-08-07 12:40:24 +02:00
parent 49145905e3
commit 100b7265d5
24 changed files with 467 additions and 444 deletions

View File

@@ -24,7 +24,7 @@
#include "screen.h" // Para Screen
#include "section.hpp" // Para Name, name, Options, options, AttractMode, attract_mode
#include "sprite.h" // Para Sprite
#include "text.h" // Para TEXT_CENTER, TEXT_SHADOW, Text
#include "text.h" // Para Text::CENTER, Text::SHADOW, Text
#include "tiled_bg.h" // Para TiledBG, TiledBGMode
#include "ui/notifier.h" // Para Notifier
#include "ui/service_menu.h" // Para ServiceMenu
@@ -405,7 +405,7 @@ void Title::updateStartPrompt() {
void Title::renderStartPrompt() {
if (should_render_start_prompt_) {
text_->writeDX(TEXT_CENTER | TEXT_SHADOW,
text_->writeDX(Text::CENTER | Text::SHADOW,
param.game.game_area.center_x,
param.title.press_start_position,
Lang::getText("[TITLE] PRESS_BUTTON_TO_PLAY"),
@@ -422,7 +422,7 @@ void Title::renderCopyright() {
mini_logo_sprite_->render();
// Texto con el copyright
text_->writeDX(TEXT_CENTER | TEXT_SHADOW,
text_->writeDX(Text::CENTER | Text::SHADOW,
param.game.game_area.center_x,
anchor_.copyright_text,
std::string(TEXT_COPYRIGHT),