This commit is contained in:
2024-10-10 20:59:39 +02:00
parent d6c3c89872
commit 117b80bdfc
18 changed files with 197 additions and 197 deletions

View File

@@ -48,9 +48,9 @@ HiScoreTable::HiScoreTable(JA_Music_t *music)
background->setCloudsSpeed(-0.1f);
background->setGradientNumber(1);
background->setTransition(0.8f);
fade->setColor(fadeColor.r, fadeColor.g, fadeColor.b);
fade->setColor(fade_color.r, fade_color.g, fade_color.b);
fade->setType(FadeType::RANDOM_SQUARE);
fade->setPost(param.fade.postDuration);
fade->setPost(param.fade.post_duration);
fade->setMode(fadeMode);
fade->activate();
@@ -121,13 +121,13 @@ void HiScoreTable::fillTexture()
SDL_RenderClear(renderer);
// Escribe el texto: Mejores puntuaciones
text->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, param.game.game_area.centerX, firstLine, lang::getText(42), 1, orangeColor, 1, shdwTxtColor);
text->writeDX(TXT_CENTER | TXT_COLOR | TXT_SHADOW, param.game.game_area.center_x, firstLine, lang::getText(42), 1, orange_color, 1, shdw_txt_color);
// Escribe los nombres de la tabla de puntuaciones
for (int i = 0; i < maxNames; ++i)
{
const auto nameLenght = options.game.hiScoreTable[i].name.length();
const auto score = format(options.game.hiScoreTable[i].score);
const auto nameLenght = options.game.hi_score_table[i].name.length();
const auto score = format(options.game.hi_score_table[i].score);
const auto scoreLenght = score.size();
const auto numDots = 25 - nameLenght - scoreLenght;
std::string dots = "";
@@ -135,8 +135,8 @@ void HiScoreTable::fillTexture()
{
dots = dots + ".";
}
const auto line = options.game.hiScoreTable[i].name + dots + score;
text->writeDX(TXT_CENTER | TXT_SHADOW, param.game.game_area.centerX, (i * spaceBetweenLines) + firstLine + spaceBetweenHeader, line, 1, orangeColor, 1, shdwTxtColor);
const auto line = options.game.hi_score_table[i].name + dots + score;
text->writeDX(TXT_CENTER | TXT_SHADOW, param.game.game_area.center_x, (i * spaceBetweenLines) + firstLine + spaceBetweenHeader, line, 1, orange_color, 1, shdw_txt_color);
}
// Cambia el destino de renderizado
@@ -150,7 +150,7 @@ void HiScoreTable::render()
Screen::get()->start();
// Limpia la pantalla
Screen::get()->clean(bgColor);
Screen::get()->clean(bg_color);
// Pinta el fondo
background->render();