idem
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@@ -34,8 +34,8 @@ Logo::Logo()
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endLogo_cm = 400;
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postLogoDuration = 20;
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speed = 8;
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dest.x = param.game.game_area.centerX - jailTexture->getWidth() / 2;
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dest.y = param.game.game_area.centerY - jailTexture->getHeight() / 2;
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dest.x = param.game.game_area.center_x - jailTexture->getWidth() / 2;
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dest.y = param.game.game_area.center_y - jailTexture->getHeight() / 2;
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sinceSprite->setPosY(dest.y + jailTexture->getHeight() + 5);
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sinceSprite->setSpriteClip(0, 0, sinceTexture->getWidth(), sinceTexture->getHeight());
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sinceSprite->setEnabled(false);
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