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@@ -51,21 +51,21 @@ void MenuRenderer::render(const ServiceMenu *menu_state) {
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if (menu_state->getCurrentGroupAlignment() == ServiceMenu::GroupAlignment::LEFT) {
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// Para opciones alineadas a la izquierda, truncamos el valor si es necesario
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const int available_width = rect_.w - (ServiceMenu::OPTIONS_HORIZONTAL_PADDING * 2) -
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element_text_->lenght(option_pairs.at(i).first, -2) -
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ServiceMenu::MIN_GAP_OPTION_VALUE;
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const std::string truncated_value = getTruncatedValue(option_pairs.at(i).second, available_width);
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const int AVAILABLE_WIDTH = rect_.w - (ServiceMenu::OPTIONS_HORIZONTAL_PADDING * 2) -
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element_text_->lenght(option_pairs.at(i).first, -2) -
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ServiceMenu::MIN_GAP_OPTION_VALUE;
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const std::string TRUNCATED_VALUE = getTruncatedValue(option_pairs.at(i).second, AVAILABLE_WIDTH);
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element_text_->writeColored(rect_.x + ServiceMenu::OPTIONS_HORIZONTAL_PADDING, y, option_pairs.at(i).first, current_color, -2);
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const int X = rect_.x + rect_.w - ServiceMenu::OPTIONS_HORIZONTAL_PADDING - element_text_->lenght(truncated_value, -2);
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element_text_->writeColored(X, y, truncated_value, current_color, -2);
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const int X = rect_.x + rect_.w - ServiceMenu::OPTIONS_HORIZONTAL_PADDING - element_text_->lenght(TRUNCATED_VALUE, -2);
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element_text_->writeColored(X, y, TRUNCATED_VALUE, current_color, -2);
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} else {
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// Para opciones centradas, también truncamos si es necesario
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const int available_width = rect_.w - (ServiceMenu::OPTIONS_HORIZONTAL_PADDING * 2);
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const std::string truncated_caption = getTruncatedValue(option_pairs.at(i).first, available_width);
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element_text_->writeDX(TEXT_CENTER | TEXT_COLOR, rect_.x + rect_.w / 2, y, truncated_caption, -2, current_color);
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const int AVAILABLE_WIDTH = rect_.w - (ServiceMenu::OPTIONS_HORIZONTAL_PADDING * 2);
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const std::string TRUNCATED_CAPTION = getTruncatedValue(option_pairs.at(i).first, AVAILABLE_WIDTH);
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element_text_->writeDX(TEXT_CENTER | TEXT_COLOR, rect_.x + rect_.w / 2, y, TRUNCATED_CAPTION, -2, current_color);
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}
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y += options_height_ + options_padding_;
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}
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@@ -96,8 +96,8 @@ void MenuRenderer::setLayout(const ServiceMenu *menu_state) {
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void MenuRenderer::initializeMaxSizes() {
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// Establecemos los límites máximos basados en el tamaño de la pantalla
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// Dejamos un margen del 10% en cada lado para que el menú no ocupe toda la pantalla
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max_menu_width_ = static_cast<size_t>(param.game.game_area.rect.w * 0.9f);
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max_menu_height_ = static_cast<size_t>(param.game.game_area.rect.h * 0.9f);
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max_menu_width_ = static_cast<size_t>(param.game.game_area.rect.w * 0.9F);
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max_menu_height_ = static_cast<size_t>(param.game.game_area.rect.h * 0.9F);
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}
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void MenuRenderer::setAnchors(const ServiceMenu *menu_state) {
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@@ -123,7 +123,7 @@ void MenuRenderer::setAnchors(const ServiceMenu *menu_state) {
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auto MenuRenderer::calculateNewRect(const ServiceMenu *menu_state) -> SDL_FRect {
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width_ = std::min(static_cast<size_t>(getMenuWidthForGroup(menu_state->getCurrentGroup())), max_menu_width_);
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const auto &display_options = menu_state->getDisplayOptions();
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lower_height_ = ((!display_options.empty() ? display_options.size() - 1 : 0) * (options_height_ + options_padding_)) + options_height_ + (lower_padding_ * 2);
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height_ = std::min(upper_height_ + lower_height_, max_menu_height_);
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@@ -187,10 +187,10 @@ void MenuRenderer::precalculateMenuWidths(const std::vector<std::unique_ptr<Menu
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max_option_width = std::max(max_option_width, element_text_->lenght(option->getCaption(), -2));
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if (menu_state->getCurrentGroupAlignment() == ServiceMenu::GroupAlignment::LEFT) {
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// Para calcular el ancho máximo, necesitamos considerar la truncación
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int max_available_value_width = static_cast<int>(max_menu_width_) - max_option_width -
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(ServiceMenu::OPTIONS_HORIZONTAL_PADDING * 2) -
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ServiceMenu::MIN_GAP_OPTION_VALUE;
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int max_available_value_width = static_cast<int>(max_menu_width_) - max_option_width -
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(ServiceMenu::OPTIONS_HORIZONTAL_PADDING * 2) -
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ServiceMenu::MIN_GAP_OPTION_VALUE;
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int actual_value_width = getTruncatedValueWidth(option->getValueAsString(), max_available_value_width);
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max_value_width = std::max(max_value_width, actual_value_width);
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}
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@@ -199,8 +199,8 @@ void MenuRenderer::precalculateMenuWidths(const std::vector<std::unique_ptr<Menu
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if (menu_state->getCurrentGroupAlignment() == ServiceMenu::GroupAlignment::LEFT) {
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total_width += ServiceMenu::MIN_GAP_OPTION_VALUE + max_value_width;
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}
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group_menu_widths_[group] = std::min(std::max((int)ServiceMenu::MIN_WIDTH, (int)total_width),
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static_cast<int>(max_menu_width_));
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group_menu_widths_[group] = std::min(std::max((int)ServiceMenu::MIN_WIDTH, (int)total_width),
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static_cast<int>(max_menu_width_));
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}
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}
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@@ -232,20 +232,20 @@ auto MenuRenderer::getTruncatedValueWidth(const std::string &value, int availabl
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if (value_width <= available_width) {
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return value_width;
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}
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// Calculamos cuántos caracteres podemos mostrar más los puntos suspensivos
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// Estimamos el ancho de los puntos suspensivos como 3 caracteres promedio
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int ellipsis_width = element_text_->lenght("...", -2);
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int available_for_text = available_width - ellipsis_width;
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if (available_for_text <= 0) {
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return ellipsis_width; // Solo mostramos los puntos suspensivos
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return ellipsis_width; // Solo mostramos los puntos suspensivos
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}
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// Calculamos aproximadamente cuántos caracteres caben
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float char_width = static_cast<float>(value_width) / value.length();
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size_t max_chars = static_cast<size_t>(available_for_text / char_width);
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auto max_chars = static_cast<size_t>(available_for_text / char_width);
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// Verificamos el ancho real del texto truncado
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std::string truncated = truncateWithEllipsis(value, max_chars);
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return element_text_->lenght(truncated, -2);
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@@ -256,25 +256,25 @@ auto MenuRenderer::getTruncatedValue(const std::string &value, int available_wid
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if (value_width <= available_width) {
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return value;
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}
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// Calculamos cuántos caracteres podemos mostrar
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int ellipsis_width = element_text_->lenght("...", -2);
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int available_for_text = available_width - ellipsis_width;
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if (available_for_text <= 0) {
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return "..."; // Solo mostramos los puntos suspensivos
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return "..."; // Solo mostramos los puntos suspensivos
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}
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// Calculamos aproximadamente cuántos caracteres caben
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float char_width = static_cast<float>(value_width) / value.length();
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size_t max_chars = static_cast<size_t>(available_for_text / char_width);
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auto max_chars = static_cast<size_t>(available_for_text / char_width);
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// Ajustamos iterativamente hasta que el texto quepa
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std::string truncated = truncateWithEllipsis(value, max_chars);
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while (element_text_->lenght(truncated, -2) > available_width && max_chars > 1) {
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max_chars--;
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truncated = truncateWithEllipsis(value, max_chars);
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}
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return truncated;
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}
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