input: commit abans de clavar ma

This commit is contained in:
2025-07-30 11:39:38 +02:00
parent 69ee847575
commit 12ec55308e
2 changed files with 11 additions and 8 deletions

View File

@@ -402,7 +402,8 @@ void Input::add_gamepad(int device_index) {
}
auto gamepad = std::make_unique<Gamepad>(pad);
std::cout << "Gamepad conectado (ID " << gamepad->instance_id << ")\n";
//std::cout << "Gamepad conectado (ID " << gamepad->instance_id << ")\n";
std::cout << "Gamepad connected (" << gamepad->name << ")\n";
gamepads.push_back(std::move(gamepad));
}
@@ -412,7 +413,7 @@ void Input::remove_gamepad(SDL_JoystickID id) {
});
if (it != gamepads.end()) {
std::cout << "Gamepad desconectado (ID " << id << ")\n";
std::cout << "Gamepad disconnected (" << (*it)->name << ")\n";
gamepads.erase(it, gamepads.end());
} else {
std::cerr << "No se encontró el gamepad con ID " << id << "\n";