eliminat param.game.item_size
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@@ -15,7 +15,6 @@ namespace GameDefaults {
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namespace Game {
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constexpr float WIDTH = 320.0F;
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constexpr float HEIGHT = 256.0F;
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constexpr float ITEM_SIZE = 20.0F;
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constexpr int NAME_ENTRY_IDLE_TIME = 10;
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constexpr int NAME_ENTRY_TOTAL_TIME = 60;
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constexpr bool HIT_STOP = false;
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