arreglos en linux_utils
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linux_utils/build_time_tracker.sh
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linux_utils/build_time_tracker.sh
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linux_utils/check_all_includes.sh
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linux_utils/check_all_includes.sh
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linux_utils/check_includes.sh
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linux_utils/check_includes.sh
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linux_utils/iwyu_all_project.sh
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linux_utils/iwyu_all_project.sh
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iwyu_tool.py -p /home/sergio/gitea/coffee_crisis_arcade_edition/build -- --mapping_file=/home/sergio/gitea/coffee_crisis_arcade_edition/linux_utils/sdl3_mapping.imp | python3 /usr/bin/fix_includes.py --dry_run
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linux_utils/no-overview-at-startup.sh
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linux_utils/no-overview-at-startup.sh
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linux_utils/run_cppcheck.sh
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linux_utils/run_cppcheck.sh
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linux_utils/run_valgrind.sh
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linux_utils/run_valgrind.sh
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valgrind --suppressions=valgrind_exceptions \
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valgrind --suppressions=valgrind_exceptions \
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--leak-check=full \
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--leak-check=full \
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~/coffee_crisis_arcade_edition/coffee_crisis_arcade_edition_debug \
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~/gitea/coffee_crisis_arcade_edition/coffee_crisis_arcade_edition \
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> ~/coffee_crisis_arcade_edition/debug.txt 2>&1
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> ~/gitea/coffee_crisis_arcade_edition/linux_utils/valgrind_out.txt 2>&1
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linux_utils/sdl3_mapping.imp
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linux_utils/sdl3_mapping.imp
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[
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{ "include": ["<SDL3/SDL_stdinc.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_assert.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_asyncio.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_atomic.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_audio.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_bits.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_blendmode.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_camera.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_clipboard.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_cpuinfo.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_dialog.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_endian.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_error.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_events.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_filesystem.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_gamepad.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_gpu.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_guid.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_haptic.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_hidapi.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_hints.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_init.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_iostream.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_joystick.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_keyboard.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_keycode.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_loadso.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_locale.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_log.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_messagebox.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_metal.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_misc.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_mouse.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_mutex.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_pen.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_pixels.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_platform.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_power.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_process.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_properties.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_rect.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_render.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_scancode.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_sensor.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_storage.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_surface.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_system.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_thread.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_time.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_timer.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_tray.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_touch.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_version.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_video.h>", "private", "<SDL3/SDL.h>", "public"] },
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{ "include": ["<SDL3/SDL_oldnames.h>", "private", "<SDL3/SDL.h>", "public"] }
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]
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