Afegida una lluna i un sol al fondo
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@@ -54,7 +54,7 @@ Director::Director(int argc, const char *argv[])
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section::name = section::Name::GAME;
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section::options = section::Options::GAME_PLAY_1P;
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#elif DEBUG
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section::name = section::Name::GAME;
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section::name = section::Name::LOGO;
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#else // NORMAL GAME
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section::name = section::Name::LOGO;
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section::attract_mode = section::AttractMode::TITLE_TO_DEMO;
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@@ -467,6 +467,8 @@ void Director::setFileList()
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Asset::get()->add(prefix + "/data/gfx/game/game_grass.png", AssetType::BITMAP);
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Asset::get()->add(prefix + "/data/gfx/game/game_power_meter.png", AssetType::BITMAP);
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Asset::get()->add(prefix + "/data/gfx/game/game_sky_colors.png", AssetType::BITMAP);
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Asset::get()->add(prefix + "/data/gfx/game/game_sun.png", AssetType::BITMAP);
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Asset::get()->add(prefix + "/data/gfx/game/game_moon.png", AssetType::BITMAP);
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}
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{ // Intro
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