fix: no canviava el tamany de la finestra en fullscreen mode
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@@ -280,8 +280,6 @@ void Screen::initShaders()
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void Screen::adjustWindowSize()
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{
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// Establece el nuevo tamaño
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if (!Options::video.fullscreen)
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{
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const int WIDTH = param.game.width * Options::window.size;
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const int HEIGHT = param.game.height * Options::window.size;
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@@ -298,7 +296,6 @@ void Screen::adjustWindowSize()
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SDL_SetWindowSize(window_, WIDTH, HEIGHT);
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initShaders();
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}
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}
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// Renderiza todos los overlays y efectos
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