fix: no canviava el tamany de la finestra en fullscreen mode

This commit is contained in:
2025-06-21 10:53:50 +02:00
parent d7e057b7bc
commit 1b0ab972ab
2 changed files with 0 additions and 4 deletions

View File

@@ -21,7 +21,6 @@ namespace GlobalEvents
break; break;
case SDL_EVENT_WINDOW_RESIZED: case SDL_EVENT_WINDOW_RESIZED:
SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, "SDL_WINDOWEVENT_SIZE_CHANGED");
break; break;
default: default:

View File

@@ -280,8 +280,6 @@ void Screen::initShaders()
void Screen::adjustWindowSize() void Screen::adjustWindowSize()
{ {
// Establece el nuevo tamaño // Establece el nuevo tamaño
if (!Options::video.fullscreen)
{
const int WIDTH = param.game.width * Options::window.size; const int WIDTH = param.game.width * Options::window.size;
const int HEIGHT = param.game.height * Options::window.size; const int HEIGHT = param.game.height * Options::window.size;
@@ -298,7 +296,6 @@ void Screen::adjustWindowSize()
SDL_SetWindowSize(window_, WIDTH, HEIGHT); SDL_SetWindowSize(window_, WIDTH, HEIGHT);
initShaders(); initShaders();
}
} }
// Renderiza todos los overlays y efectos // Renderiza todos los overlays y efectos