json: reordenades les cadenes de text

This commit is contained in:
2025-06-07 12:00:45 +02:00
parent d8ce5fb5ac
commit 1bd488e3e3
18 changed files with 355 additions and 338 deletions

View File

@@ -46,7 +46,7 @@ Title::Title()
Resource::get()->getTexture("smb2.gif")->setPalette(1);
// Asigna valores a otras variables
section::options = section::Options::TITLE_1;
section::options = section::Options::[TITLE] PRESS_BUTTON_TO_PLAY;
const bool IS_TITLE_TO_DEMO = (section::attract_mode == section::AttractMode::TITLE_TO_DEMO);
next_section_ = IS_TITLE_TO_DEMO ? section::Name::GAME_DEMO : section::Name::LOGO;
section::attract_mode = IS_TITLE_TO_DEMO ? section::AttractMode::TITLE_TO_LOGO : section::AttractMode::TITLE_TO_DEMO;
@@ -112,7 +112,7 @@ void Title::render()
// 'PRESS TO PLAY'
if (counter_ % 50 > 14 && !define_buttons_->isEnabled())
{
text_->writeDX(TEXT_CENTER | TEXT_SHADOW, param.game.game_area.center_x, param.title.press_start_position, lang::getText("TITLE_23"), 1, NO_COLOR, 1, shadow);
text_->writeDX(TEXT_CENTER | TEXT_SHADOW, param.game.game_area.center_x, param.title.press_start_position, lang::getText("[TITLE] PRESS_BUTTON_TO_PLAY"), 1, NO_COLOR, 1, shadow);
}
}
@@ -121,7 +121,7 @@ void Title::render()
// 'PRESS TO PLAY'
if (counter_ % 10 > 4 && !define_buttons_->isEnabled())
{
text_->writeDX(TEXT_CENTER | TEXT_SHADOW, param.game.game_area.center_x, param.title.press_start_position, lang::getText("TITLE_23"), 1, NO_COLOR, 1, shadow);
text_->writeDX(TEXT_CENTER | TEXT_SHADOW, param.game.game_area.center_x, param.title.press_start_position, lang::getText("[TITLE] PRESS_BUTTON_TO_PLAY"), 1, NO_COLOR, 1, shadow);
}
}
@@ -277,7 +277,7 @@ void Title::swapControllers()
void Title::swapKeyboard()
{
swapOptionsKeyboard();
std::string text = lang::getText("DEFINE_BUTTONS_100") + std::to_string(getPlayerWhoUsesKeyboard()) + ": " + lang::getText("MENU_OPTIONS_69");
std::string text = lang::getText("[DEFINE_BUTTONS] PLAYER") + std::to_string(getPlayerWhoUsesKeyboard()) + ": " + lang::getText("[DEFINE_BUTTONS] KEYBOARD");
Notifier::get()->show({text});
}
@@ -302,7 +302,7 @@ void Title::showControllers()
const size_t index = player_controller_index.at(i);
if (options.controllers.at(index).plugged)
{
text.at(i) = lang::getText("DEFINE_BUTTONS_100") + std::to_string(i + 1) + ": " + options.controllers.at(index).name;
text.at(i) = lang::getText("[DEFINE_BUTTONS] PLAYER") + std::to_string(i + 1) + ": " + options.controllers.at(index).name;
}
}