modificada la animació del titol per començar a jugar

This commit is contained in:
2025-07-14 17:17:49 +02:00
parent 72d2525e61
commit 1d3b016b85
3 changed files with 35 additions and 14 deletions

View File

@@ -90,9 +90,9 @@ void Title::render()
tiled_bg_->render();
game_logo_->render();
renderPlayers();
renderStartPrompt();
renderCopyright();
renderPlayers();
define_buttons_->render();
fade_->render();
@@ -463,12 +463,13 @@ void Title::initPlayers()
// Crea los dos jugadores
constexpr int PLAYER_WIDTH = 32;
const int Y = param.title.press_start_position;
constexpr int PLAYER_HEIGHT = 32;
const int Y = param.title.press_start_position - (PLAYER_HEIGHT / 2);
constexpr bool DEMO = false;
players_.emplace_back(std::make_unique<Player>(1, param.game.game_area.first_quarter_x - (PLAYER_WIDTH / 2), Y, DEMO, param.game.play_area.rect, player_textures.at(0), player_animations));
players_.emplace_back(std::make_unique<Player>(1, param.game.game_area.center_x - (PLAYER_WIDTH / 2), Y, DEMO, param.game.play_area.rect, player_textures.at(0), player_animations));
players_.back()->setPlayingState(PlayerState::TITLE_HIDDEN);
players_.emplace_back(std::make_unique<Player>(2, param.game.game_area.third_quarter_x - (PLAYER_WIDTH / 2), Y, DEMO, param.game.play_area.rect, player_textures.at(1), player_animations));
players_.emplace_back(std::make_unique<Player>(2, param.game.game_area.center_x - (PLAYER_WIDTH / 2), Y, DEMO, param.game.play_area.rect, player_textures.at(1), player_animations));
players_.back()->setPlayingState(PlayerState::TITLE_HIDDEN);
}