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@@ -646,7 +646,7 @@ void Player::setPlayingState(State state) {
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init();
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setInvulnerable(true);
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setScoreboardMode(Scoreboard::Mode::SCORE);
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stage_info_->canCollectPower();
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stage_info_->enablePowerCollection();
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break;
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}
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case State::CONTINUE: {
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