clang-tidy modernize

This commit is contained in:
2025-07-20 12:51:24 +02:00
parent bfda842d3c
commit 1f0184fde2
74 changed files with 658 additions and 665 deletions

View File

@@ -46,13 +46,13 @@ void Bullet::render() {
}
// Actualiza el estado del objeto
BulletMoveStatus Bullet::update() {
auto Bullet::update() -> BulletMoveStatus {
sprite_->update();
return move();
}
// Implementación del movimiento usando BulletMoveStatus
BulletMoveStatus Bullet::move() {
auto Bullet::move() -> BulletMoveStatus {
pos_x_ += vel_x_;
if (pos_x_ < param.game.play_area.rect.x - WIDTH || pos_x_ > param.game.play_area.rect.w) {
disable();
@@ -71,7 +71,7 @@ BulletMoveStatus Bullet::move() {
return BulletMoveStatus::OK;
}
bool Bullet::isEnabled() const {
auto Bullet::isEnabled() const -> bool {
return bullet_type_ != BulletType::NONE;
}
@@ -79,11 +79,11 @@ void Bullet::disable() {
bullet_type_ = BulletType::NONE;
}
int Bullet::getOwner() const {
auto Bullet::getOwner() const -> int {
return owner_;
}
Circle &Bullet::getCollider() {
auto Bullet::getCollider() -> Circle& {
return collider_;
}