clang-tidy modernize

This commit is contained in:
2025-07-20 12:51:24 +02:00
parent bfda842d3c
commit 1f0184fde2
74 changed files with 658 additions and 665 deletions

View File

@@ -28,7 +28,7 @@ std::vector<Difficulty> difficulties = {
{DifficultyCode::HARD, "Hard"}};
// Declaraciones
bool set(const std::string &var, const std::string &value);
auto set(const std::string &var, const std::string &value) -> bool;
// Inicializa las opciones del programa
void init() {
@@ -49,7 +49,7 @@ void init() {
}
// Carga el fichero de configuración
bool loadFromFile() {
auto loadFromFile() -> bool {
// Inicializa las opciones del programa
init();
@@ -94,7 +94,7 @@ bool loadFromFile() {
}
// Guarda el fichero de configuración
bool saveToFile() {
auto saveToFile() -> bool {
std::ofstream file(settings.config_file);
if (!file.good()) {
@@ -167,7 +167,7 @@ bool saveToFile() {
}
// Asigna variables a partir de dos cadenas
bool set(const std::string &var, const std::string &value) {
auto set(const std::string &var, const std::string &value) -> bool {
// Indicador de éxito en la asignación
auto success = true;
@@ -281,7 +281,7 @@ void swapControllers() {
}
// Averigua quien está usando el teclado
int getPlayerWhoUsesKeyboard() {
auto getPlayerWhoUsesKeyboard() -> int {
for (const auto &controller : controllers) {
if (controller.type == InputDevice::ANY) {
return controller.player_id;
@@ -308,7 +308,7 @@ void checkPendingChanges() {
}
}
DifficultyCode getDifficultyCodeFromName(const std::string &name) {
auto getDifficultyCodeFromName(const std::string &name) -> DifficultyCode {
for (const auto &difficulty : difficulties) {
if (difficulty.name == name)
return difficulty.code;
@@ -317,7 +317,7 @@ DifficultyCode getDifficultyCodeFromName(const std::string &name) {
return difficulties[0].code;
}
std::string getDifficultyNameFromCode(DifficultyCode code) {
auto getDifficultyNameFromCode(DifficultyCode code) -> std::string {
for (const auto &difficulty : difficulties) {
if (difficulty.code == code)
return difficulty.name;