Mes colorets
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@@ -348,7 +348,8 @@ void Intro::initSprites()
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auto temp = SDL_GetRenderTarget(Screen::get()->getRenderer());
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shadow_texture->setAsRenderTarget(Screen::get()->getRenderer());
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), 0xFF, 0x00, 0x00, 0xFF);
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auto color = param.intro.card_color;
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SDL_SetRenderDrawColor(Screen::get()->getRenderer(), color.r, color.g, color.b, color.a);
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SDL_RenderClear(Screen::get()->getRenderer());
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SDL_FRect rect = {BORDER / 2, BORDER / 2, SPRITE_WIDTH, SPRITE_HEIGHT};
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