diff --git a/source/credits.cpp b/source/credits.cpp index dbaba8c..1227d22 100644 --- a/source/credits.cpp +++ b/source/credits.cpp @@ -4,7 +4,6 @@ #include // Para SDL_PollEvent, SDL_Event, SDL_QUIT #include // Para SDL_PIXELFORMAT_RGBA8888 #include // Para SDL_GetTicks -#include // Para abs #include // Para max, min, clamp #include // Para abs #include // Para runtime_error diff --git a/source/director.cpp b/source/director.cpp index 64f4b11..d633e64 100644 --- a/source/director.cpp +++ b/source/director.cpp @@ -9,42 +9,41 @@ #include // Para SDL_SCANCODE_0, SDL_SCANCODE_DOWN #include // Para SDL_bool, Uint32 #include // Para errno, EEXIST, EACCES, ENAMETOO... -#include // Para printf, perror -#include // Para mkdir, stat, S_IRWXU -#include // Para getuid -#include // Para min -#include // Para chrono -#include // Para exit, EXIT_FAILURE, size_t, rand -#include // Para basic_ostream, operator<<, basi... -#include // Para make_unique, unique_ptr -#include // Para runtime_error -#include // Para operator+, char_traits, allocator -#include // Para vector -#include "asset.h" // Para Asset, AssetType -#include "credits.h" // Para Credits -#include "dbgtxt.h" // Para dbg_init -#include "game.h" // Para Game, GAME_MODE_DEMO_OFF, GAME_... -#include "hiscore_table.h" // Para HiScoreTable -#include "input.h" // Para Input, InputType -#include "instructions.h" // Para Instructions -#include "intro.h" // Para Intro -#include "jail_audio.h" // Para JA_SetMusicVolume, JA_SetSoundV... -#include "lang.h" // Para Code, loadFromFile -#include "logo.h" // Para Logo -#include "manage_hiscore_table.h" // Para ManageHiScoreTable -#include "notifier.h" // Para Notifier -#include "on_screen_help.h" // Para OnScreenHelp -#include "options.h" // Para Options, options, OptionsContro... -#include "param.h" // Para Param, ParamGame, param, loadPa... -#include "resource.h" // Para Resource -#include "screen.h" // Para Screen -#include "section.h" // Para Name, Options, name, options -#include "title.h" // Para Title -#include "utils.h" // Para Overrides, overrides - #ifndef _WIN32 -#include // para getpwuid, passwd +#include // Para getpwuid, passwd #endif +#include // Para printf, perror +#include // Para mkdir, stat, S_IRWXU +#include // Para getuid +#include // Para min +#include // Para chrono +#include // Para exit, EXIT_FAILURE, size_t, rand +#include // Para basic_ostream, operator<<, basi... +#include // Para make_unique, unique_ptr +#include // Para runtime_error +#include // Para operator+, char_traits, allocator +#include // Para vector +#include "asset.h" // Para Asset, AssetType +#include "credits.h" // Para Credits +#include "dbgtxt.h" // Para dbg_init +#include "game.h" // Para Game, GAME_MODE_DEMO_OFF, GAME_... +#include "hiscore_table.h" // Para HiScoreTable +#include "input.h" // Para Input, InputType +#include "instructions.h" // Para Instructions +#include "intro.h" // Para Intro +#include "jail_audio.h" // Para JA_SetMusicVolume, JA_SetSoundV... +#include "lang.h" // Para Code, loadFromFile +#include "logo.h" // Para Logo +#include "manage_hiscore_table.h" // Para ManageHiScoreTable +#include "notifier.h" // Para Notifier +#include "on_screen_help.h" // Para OnScreenHelp +#include "options.h" // Para Options, options, OptionsContro... +#include "param.h" // Para Param, ParamGame, param, loadPa... +#include "resource.h" // Para Resource +#include "screen.h" // Para Screen +#include "section.h" // Para Name, Options, name, options +#include "title.h" // Para Title +#include "utils.h" // Para Overrides, overrides // Constructor Director::Director(int argc, const char *argv[]) diff --git a/source/jail_audio.h b/source/jail_audio.h index ecee426..597d875 100644 --- a/source/jail_audio.h +++ b/source/jail_audio.h @@ -1,8 +1,9 @@ #pragma once + #include // Para SDL_AudioFormat #include // Para Uint32, Uint8 -struct JA_Music_t; // lines 8-8 -struct JA_Sound_t; // lines 7-7 +struct JA_Music_t; // lines 4-4 +struct JA_Sound_t; // lines 5-5 enum JA_Channel_state { @@ -21,9 +22,6 @@ enum JA_Music_state JA_MUSIC_DISABLED }; -struct JA_Sound_t; -struct JA_Music_t; - void JA_Init(const int freq, const SDL_AudioFormat format, const int channels); void JA_Quit(); diff --git a/source/mouse.cpp b/source/mouse.cpp index 5fd857c..c853640 100644 --- a/source/mouse.cpp +++ b/source/mouse.cpp @@ -1,4 +1,6 @@ #include "mouse.h" +#include // Para SDL_ShowCursor +#include // Para SDL_GetTicks namespace Mouse { diff --git a/source/mouse.h b/source/mouse.h index 392ff8d..d99ea3c 100644 --- a/source/mouse.h +++ b/source/mouse.h @@ -1,5 +1,7 @@ #pragma once -#include + +#include // Para SDL_Event +#include // Para Uint32 namespace Mouse {