canvi de pc (toquejant Options)
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@@ -21,7 +21,7 @@ Logo::Logo()
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{
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// Inicializa variables
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section::name = section::Name::LOGO;
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Section::name = Section::Name::LOGO;
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dest_.x = param.game.game_area.center_x - jail_texture_->getWidth() / 2;
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dest_.y = param.game.game_area.center_y - jail_texture_->getHeight() / 2;
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since_sprite_->setPosition(SDL_FRect{
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@@ -69,12 +69,12 @@ void Logo::checkEvents()
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SDL_Event event;
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while (SDL_PollEvent(&event))
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{
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globalEvents::check(event);
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GlobalEvents::check(event);
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}
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}
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// Comprueba las entradas
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void Logo::checkInput() { globalInputs::check(); }
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void Logo::checkInput() { GlobalInputs::check(); }
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// Gestiona el logo de JAILGAMES
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void Logo::updateJAILGAMES()
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@@ -113,7 +113,7 @@ void Logo::updateJAILGAMES()
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// Comprueba si ha terminado el logo
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if (counter_ == END_LOGO_COUNTER_MARK + POST_LOGO_DURATION)
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{
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section::name = section::Name::INTRO;
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Section::name = Section::Name::INTRO;
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}
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}
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@@ -179,7 +179,7 @@ void Logo::render()
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void Logo::run()
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{
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Audio::get()->fadeOutMusic(300);
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while (section::name == section::Name::LOGO)
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while (Section::name == Section::Name::LOGO)
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{
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checkInput();
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update();
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