canvi de pc (toquejant Options)

This commit is contained in:
2025-06-14 16:28:36 +02:00
parent 4b8cc67b5c
commit 23e8f90274
27 changed files with 505 additions and 454 deletions

View File

@@ -309,10 +309,10 @@ void Resource::createTextures()
{"game_text_1000_points", "1.000"},
{"game_text_2500_points", "2.500"},
{"game_text_5000_points", "5.000"},
{"game_text_powerup", lang::getText("[GAME_TEXT] 4")},
{"game_text_one_hit", lang::getText("[GAME_TEXT] 5")},
{"game_text_stop", lang::getText("[GAME_TEXT] 6")},
{"game_text_1000000_points", lang::getText("[GAME_TEXT] 8")}};
{"game_text_powerup", Lang::getText("[GAME_TEXT] 4")},
{"game_text_one_hit", Lang::getText("[GAME_TEXT] 5")},
{"game_text_stop", Lang::getText("[GAME_TEXT] 6")},
{"game_text_1000000_points", Lang::getText("[GAME_TEXT] 8")}};
auto text = getText("04b_25");
for (const auto &s : strings)
@@ -324,9 +324,9 @@ void Resource::createTextures()
// Texturas de tamaño doble
std::vector<NameAndText> strings2X = {
{"game_text_100000_points", "100.000"},
{"game_text_get_ready", lang::getText("[GAME_TEXT] 7")},
{"game_text_last_stage", lang::getText("[GAME_TEXT] 3")},
{"game_text_congratulations", lang::getText("[GAME_TEXT] 1")},
{"game_text_get_ready", Lang::getText("[GAME_TEXT] 7")},
{"game_text_last_stage", Lang::getText("[GAME_TEXT] 3")},
{"game_text_congratulations", Lang::getText("[GAME_TEXT] 1")},
{"game_text_game_over", "Game Over"}};
auto text2 = getText("04b_25_2x");
@@ -450,7 +450,7 @@ void Resource::renderProgress()
loading_text_->write(
loading_wired_rect_.x,
loading_wired_rect_.y - 9,
lang::getText("[RESOURCE] LOADING") + " : " + loading_resource_name_
Lang::getText("[RESOURCE] LOADING") + " : " + loading_resource_name_
);
// Renderiza el frame en pantalla