clang-tidy readability-function-cognitive-complexity
clang-format
This commit is contained in:
@@ -15,161 +15,161 @@
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// --- Interfaz Base para todas las Opciones del Menú ---
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class MenuOption {
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public:
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enum class Behavior {
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ADJUST,
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SELECT
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};
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public:
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enum class Behavior {
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ADJUST,
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SELECT
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};
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MenuOption(std::string caption, ServiceMenu::SettingsGroup group, bool hidden = false)
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: caption_(std::move(caption)), group_(group), hidden_(hidden) {}
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MenuOption(std::string caption, ServiceMenu::SettingsGroup group, bool hidden = false)
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: caption_(std::move(caption)), group_(group), hidden_(hidden) {}
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virtual ~MenuOption() = default;
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virtual ~MenuOption() = default;
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[[nodiscard]] auto getCaption() const -> const std::string & { return caption_; }
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[[nodiscard]] auto getGroup() const -> ServiceMenu::SettingsGroup { return group_; }
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[[nodiscard]] auto isHidden() const -> bool { return hidden_; }
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void setHidden(bool hidden) { hidden_ = hidden; }
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[[nodiscard]] auto getCaption() const -> const std::string & { return caption_; }
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[[nodiscard]] auto getGroup() const -> ServiceMenu::SettingsGroup { return group_; }
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[[nodiscard]] auto isHidden() const -> bool { return hidden_; }
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void setHidden(bool hidden) { hidden_ = hidden; }
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[[nodiscard]] virtual auto getBehavior() const -> Behavior = 0;
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[[nodiscard]] virtual auto getValueAsString() const -> std::string { return ""; }
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virtual void adjustValue(bool adjust_up) {}
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[[nodiscard]] virtual auto getTargetGroup() const -> ServiceMenu::SettingsGroup { return ServiceMenu::SettingsGroup::MAIN; }
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virtual void executeAction() {}
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[[nodiscard]] virtual auto getBehavior() const -> Behavior = 0;
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[[nodiscard]] virtual auto getValueAsString() const -> std::string { return ""; }
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virtual void adjustValue(bool adjust_up) {}
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[[nodiscard]] virtual auto getTargetGroup() const -> ServiceMenu::SettingsGroup { return ServiceMenu::SettingsGroup::MAIN; }
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virtual void executeAction() {}
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// Método virtual para que cada opción calcule el ancho de su valor más largo.
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virtual auto getMaxValueWidth(Text *text_renderer) const -> int { return 0; }
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// Método virtual para que cada opción calcule el ancho de su valor más largo.
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virtual auto getMaxValueWidth(Text *text_renderer) const -> int { return 0; }
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protected:
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std::string caption_;
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ServiceMenu::SettingsGroup group_;
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bool hidden_;
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protected:
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std::string caption_;
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ServiceMenu::SettingsGroup group_;
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bool hidden_;
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};
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// --- Clases Derivadas ---
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class BoolOption : public MenuOption {
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public:
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BoolOption(const std::string &cap, ServiceMenu::SettingsGroup grp, bool *var)
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: MenuOption(cap, grp), linked_variable_(var) {}
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public:
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BoolOption(const std::string &cap, ServiceMenu::SettingsGroup grp, bool *var)
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: MenuOption(cap, grp), linked_variable_(var) {}
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::ADJUST; }
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[[nodiscard]] auto getValueAsString() const -> std::string override {
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return *linked_variable_ ? Lang::getText("[SERVICE_MENU] ON") : Lang::getText("[SERVICE_MENU] OFF");
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}
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void adjustValue(bool /*adjust_up*/) override {
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*linked_variable_ = !*linked_variable_;
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}
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auto getMaxValueWidth(Text *text_renderer) const -> int override {
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return std::max(
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text_renderer->lenght(Lang::getText("[SERVICE_MENU] ON"), -2),
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text_renderer->lenght(Lang::getText("[SERVICE_MENU] OFF"), -2));
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}
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::ADJUST; }
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[[nodiscard]] auto getValueAsString() const -> std::string override {
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return *linked_variable_ ? Lang::getText("[SERVICE_MENU] ON") : Lang::getText("[SERVICE_MENU] OFF");
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}
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void adjustValue(bool /*adjust_up*/) override {
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*linked_variable_ = !*linked_variable_;
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}
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auto getMaxValueWidth(Text *text_renderer) const -> int override {
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return std::max(
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text_renderer->lenght(Lang::getText("[SERVICE_MENU] ON"), -2),
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text_renderer->lenght(Lang::getText("[SERVICE_MENU] OFF"), -2));
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}
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private:
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bool *linked_variable_;
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private:
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bool *linked_variable_;
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};
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class IntOption : public MenuOption {
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public:
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IntOption(const std::string &cap, ServiceMenu::SettingsGroup grp, int *var, int min, int max, int step)
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: MenuOption(cap, grp), linked_variable_(var), min_value_(min), max_value_(max), step_value_(step) {}
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public:
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IntOption(const std::string &cap, ServiceMenu::SettingsGroup grp, int *var, int min, int max, int step)
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: MenuOption(cap, grp), linked_variable_(var), min_value_(min), max_value_(max), step_value_(step) {}
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::ADJUST; }
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[[nodiscard]] auto getValueAsString() const -> std::string override { return std::to_string(*linked_variable_); }
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void adjustValue(bool adjust_up) override {
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int new_value = *linked_variable_ + (adjust_up ? step_value_ : -step_value_);
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*linked_variable_ = std::clamp(new_value, min_value_, max_value_);
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}
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auto getMaxValueWidth(Text *text_renderer) const -> int override {
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int max_width = 0;
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::ADJUST; }
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[[nodiscard]] auto getValueAsString() const -> std::string override { return std::to_string(*linked_variable_); }
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void adjustValue(bool adjust_up) override {
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int new_value = *linked_variable_ + (adjust_up ? step_value_ : -step_value_);
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*linked_variable_ = std::clamp(new_value, min_value_, max_value_);
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}
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auto getMaxValueWidth(Text *text_renderer) const -> int override {
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int max_width = 0;
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// Iterar por todos los valores posibles en el rango
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for (int value = min_value_; value <= max_value_; value += step_value_) {
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int width = text_renderer->lenght(std::to_string(value), -2);
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max_width = std::max(max_width, width);
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// Iterar por todos los valores posibles en el rango
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for (int value = min_value_; value <= max_value_; value += step_value_) {
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int width = text_renderer->lenght(std::to_string(value), -2);
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max_width = std::max(max_width, width);
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}
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return max_width;
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}
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return max_width;
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}
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private:
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int *linked_variable_;
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int min_value_, max_value_, step_value_;
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private:
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int *linked_variable_;
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int min_value_, max_value_, step_value_;
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};
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class ListOption : public MenuOption {
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public:
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ListOption(const std::string &cap, ServiceMenu::SettingsGroup grp, std::vector<std::string> values, std::function<std::string()> current_value_getter, std::function<void(const std::string &)> new_value_setter)
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: MenuOption(cap, grp),
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value_list_(std::move(values)),
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getter_(std::move(current_value_getter)),
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setter_(std::move(new_value_setter)) {
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sync();
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}
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public:
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ListOption(const std::string &cap, ServiceMenu::SettingsGroup grp, std::vector<std::string> values, std::function<std::string()> current_value_getter, std::function<void(const std::string &)> new_value_setter)
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: MenuOption(cap, grp),
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value_list_(std::move(values)),
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getter_(std::move(current_value_getter)),
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setter_(std::move(new_value_setter)) {
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sync();
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}
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void sync() {
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std::string current_value = getter_();
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for (size_t i = 0; i < value_list_.size(); ++i) {
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if (value_list_[i] == current_value) {
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list_index_ = i;
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return;
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void sync() {
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std::string current_value = getter_();
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for (size_t i = 0; i < value_list_.size(); ++i) {
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if (value_list_[i] == current_value) {
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list_index_ = i;
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return;
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}
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}
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}
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}
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::ADJUST; }
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[[nodiscard]] auto getValueAsString() const -> std::string override {
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return value_list_.empty() ? "" : value_list_[list_index_];
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}
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void adjustValue(bool adjust_up) override {
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if (value_list_.empty()) {
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return;
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::ADJUST; }
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[[nodiscard]] auto getValueAsString() const -> std::string override {
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return value_list_.empty() ? "" : value_list_[list_index_];
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}
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size_t size = value_list_.size();
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list_index_ = (adjust_up) ? (list_index_ + 1) % size
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: (list_index_ + size - 1) % size;
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setter_(value_list_[list_index_]);
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}
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auto getMaxValueWidth(Text *text_renderer) const -> int override {
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int max_w = 0;
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for (const auto &val : value_list_) {
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max_w = std::max(max_w, text_renderer->lenght(val, -2));
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void adjustValue(bool adjust_up) override {
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if (value_list_.empty()) {
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return;
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}
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size_t size = value_list_.size();
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list_index_ = (adjust_up) ? (list_index_ + 1) % size
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: (list_index_ + size - 1) % size;
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setter_(value_list_[list_index_]);
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}
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auto getMaxValueWidth(Text *text_renderer) const -> int override {
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int max_w = 0;
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for (const auto &val : value_list_) {
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max_w = std::max(max_w, text_renderer->lenght(val, -2));
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}
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return max_w;
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}
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return max_w;
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}
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private:
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std::vector<std::string> value_list_;
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std::function<std::string()> getter_;
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std::function<void(const std::string &)> setter_;
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size_t list_index_{0};
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private:
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std::vector<std::string> value_list_;
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std::function<std::string()> getter_;
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std::function<void(const std::string &)> setter_;
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size_t list_index_{0};
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};
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class FolderOption : public MenuOption {
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public:
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FolderOption(const std::string &cap, ServiceMenu::SettingsGroup grp, ServiceMenu::SettingsGroup target)
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: MenuOption(cap, grp), target_group_(target) {}
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public:
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FolderOption(const std::string &cap, ServiceMenu::SettingsGroup grp, ServiceMenu::SettingsGroup target)
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: MenuOption(cap, grp), target_group_(target) {}
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::SELECT; }
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[[nodiscard]] auto getTargetGroup() const -> ServiceMenu::SettingsGroup override { return target_group_; }
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::SELECT; }
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[[nodiscard]] auto getTargetGroup() const -> ServiceMenu::SettingsGroup override { return target_group_; }
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private:
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ServiceMenu::SettingsGroup target_group_;
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private:
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ServiceMenu::SettingsGroup target_group_;
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};
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class ActionOption : public MenuOption {
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public:
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ActionOption(const std::string &cap, ServiceMenu::SettingsGroup grp, std::function<void()> action, bool hidden = false)
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: MenuOption(cap, grp, hidden), action_(std::move(action)) {}
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public:
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ActionOption(const std::string &cap, ServiceMenu::SettingsGroup grp, std::function<void()> action, bool hidden = false)
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: MenuOption(cap, grp, hidden), action_(std::move(action)) {}
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::SELECT; }
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void executeAction() override {
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if (action_) {
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action_();
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[[nodiscard]] auto getBehavior() const -> Behavior override { return Behavior::SELECT; }
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void executeAction() override {
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if (action_) {
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action_();
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}
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}
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}
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private:
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std::function<void()> action_;
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private:
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std::function<void()> action_;
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};
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@@ -12,98 +12,98 @@ class MenuOption;
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class MenuRenderer; // <-- Nuevo
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class ServiceMenu {
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public:
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enum class SettingsGroup {
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VIDEO,
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AUDIO,
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SETTINGS,
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SYSTEM,
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MAIN
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};
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public:
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enum class SettingsGroup {
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VIDEO,
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AUDIO,
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SETTINGS,
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SYSTEM,
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MAIN
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};
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enum class GroupAlignment {
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CENTERED,
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LEFT
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};
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enum class GroupAlignment {
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CENTERED,
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LEFT
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};
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// --- Constantes públicas que el Renderer podría necesitar ---
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static constexpr size_t OPTIONS_HORIZONTAL_PADDING = 20;
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static constexpr size_t MIN_WIDTH = 240;
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static constexpr size_t MIN_GAP_OPTION_VALUE = 30;
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// --- Constantes públicas que el Renderer podría necesitar ---
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static constexpr size_t OPTIONS_HORIZONTAL_PADDING = 20;
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static constexpr size_t MIN_WIDTH = 240;
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static constexpr size_t MIN_GAP_OPTION_VALUE = 30;
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// --- Métodos de singleton ---
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static void init();
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static void destroy();
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static auto get() -> ServiceMenu *;
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ServiceMenu(const ServiceMenu &) = delete;
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auto operator=(const ServiceMenu &) -> ServiceMenu & = delete;
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// --- Métodos de singleton ---
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static void init();
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static void destroy();
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static auto get() -> ServiceMenu *;
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ServiceMenu(const ServiceMenu &) = delete;
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auto operator=(const ServiceMenu &) -> ServiceMenu & = delete;
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// --- Métodos principales ---
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void toggle();
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void render();
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void update();
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void reset();
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// --- Métodos principales ---
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void toggle();
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void render();
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void update();
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void reset();
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// --- Lógica de navegación ---
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void setSelectorUp();
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void setSelectorDown();
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void adjustOption(bool adjust_up);
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void selectOption();
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void moveBack();
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// --- Lógica de navegación ---
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void setSelectorUp();
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void setSelectorDown();
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void adjustOption(bool adjust_up);
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void selectOption();
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void moveBack();
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// --- Getters para que el Renderer pueda leer el estado ---
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[[nodiscard]] auto isEnabled() const -> bool { return enabled_; }
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[[nodiscard]] auto getTitle() const -> const std::string & { return title_; }
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[[nodiscard]] auto getCurrentGroup() const -> SettingsGroup { return current_settings_group_; }
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[[nodiscard]] auto getCurrentGroupAlignment() const -> GroupAlignment;
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[[nodiscard]] auto getDisplayOptions() const -> const std::vector<MenuOption *> & { return display_options_; }
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[[nodiscard]] auto getAllOptions() const -> const std::vector<std::unique_ptr<MenuOption>> & { return options_; }
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[[nodiscard]] auto getSelectedIndex() const -> size_t { return selected_; }
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[[nodiscard]] auto getOptionPairs() const -> const std::vector<std::pair<std::string, std::string>> & { return option_pairs_; }
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[[nodiscard]] auto countOptionsInGroup(SettingsGroup group) const -> size_t;
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// --- Getters para que el Renderer pueda leer el estado ---
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[[nodiscard]] auto isEnabled() const -> bool { return enabled_; }
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[[nodiscard]] auto getTitle() const -> const std::string & { return title_; }
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[[nodiscard]] auto getCurrentGroup() const -> SettingsGroup { return current_settings_group_; }
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[[nodiscard]] auto getCurrentGroupAlignment() const -> GroupAlignment;
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[[nodiscard]] auto getDisplayOptions() const -> const std::vector<MenuOption *> & { return display_options_; }
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[[nodiscard]] auto getAllOptions() const -> const std::vector<std::unique_ptr<MenuOption>> & { return options_; }
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[[nodiscard]] auto getSelectedIndex() const -> size_t { return selected_; }
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[[nodiscard]] auto getOptionPairs() const -> const std::vector<std::pair<std::string, std::string>> & { return option_pairs_; }
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[[nodiscard]] auto countOptionsInGroup(SettingsGroup group) const -> size_t;
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private:
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// --- Lógica de estado del menú (Modelo) ---
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bool enabled_ = false;
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std::vector<std::unique_ptr<MenuOption>> options_;
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std::vector<MenuOption *> display_options_;
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std::vector<std::pair<std::string, std::string>> option_pairs_;
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private:
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// --- Lógica de estado del menú (Modelo) ---
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bool enabled_ = false;
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std::vector<std::unique_ptr<MenuOption>> options_;
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std::vector<MenuOption *> display_options_;
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std::vector<std::pair<std::string, std::string>> option_pairs_;
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SettingsGroup current_settings_group_;
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SettingsGroup previous_settings_group_;
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std::string title_;
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size_t selected_ = 0;
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size_t main_menu_selected_ = 0;
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SettingsGroup current_settings_group_;
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SettingsGroup previous_settings_group_;
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std::string title_;
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size_t selected_ = 0;
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size_t main_menu_selected_ = 0;
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// --- Mensaje de reinicio ---
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std::unique_ptr<UIMessage> restart_message_ui_;
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bool last_pending_changes_ = false;
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// --- Mensaje de reinicio ---
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std::unique_ptr<UIMessage> restart_message_ui_;
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bool last_pending_changes_ = false;
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// --- La Vista ---
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std::unique_ptr<MenuRenderer> renderer_;
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// --- La Vista ---
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std::unique_ptr<MenuRenderer> renderer_;
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// --- Métodos de lógica interna ---
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void updateDisplayOptions();
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void updateOptionPairs();
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void initializeOptions();
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void updateMenu();
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void applySettings();
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void applyVideoSettings();
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static void applyAudioSettings();
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void applySettingsSettings();
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[[nodiscard]] auto getOptionByCaption(const std::string &caption) const -> MenuOption *;
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void adjustListValues();
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static void playMoveSound();
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static void playAdjustSound();
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static void playSelectSound();
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static void playBackSound();
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[[nodiscard]] static auto settingsGroupToString(SettingsGroup group) -> std::string;
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void setHiddenOptions();
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// --- Métodos de lógica interna ---
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void updateDisplayOptions();
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void updateOptionPairs();
|
||||
void initializeOptions();
|
||||
void updateMenu();
|
||||
void applySettings();
|
||||
void applyVideoSettings();
|
||||
static void applyAudioSettings();
|
||||
void applySettingsSettings();
|
||||
[[nodiscard]] auto getOptionByCaption(const std::string &caption) const -> MenuOption *;
|
||||
void adjustListValues();
|
||||
static void playMoveSound();
|
||||
static void playAdjustSound();
|
||||
static void playSelectSound();
|
||||
static void playBackSound();
|
||||
[[nodiscard]] static auto settingsGroupToString(SettingsGroup group) -> std::string;
|
||||
void setHiddenOptions();
|
||||
|
||||
// --- Constructores y destructor privados (singleton) ---
|
||||
ServiceMenu();
|
||||
~ServiceMenu() = default;
|
||||
|
||||
// --- Instancia singleton ---
|
||||
static ServiceMenu *instance;
|
||||
// --- Constructores y destructor privados (singleton) ---
|
||||
ServiceMenu();
|
||||
~ServiceMenu() = default;
|
||||
|
||||
// --- Instancia singleton ---
|
||||
static ServiceMenu *instance;
|
||||
};
|
||||
|
||||
@@ -15,7 +15,7 @@ void UIMessage::show() {
|
||||
return; // Ya está visible y quieto
|
||||
}
|
||||
|
||||
start_y_ = DESP; // Empieza 8 píxeles arriba de la posición base
|
||||
start_y_ = DESP; // Empieza 8 píxeles arriba de la posición base
|
||||
target_y_ = 0.0F; // La posición final es la base
|
||||
y_offset_ = start_y_;
|
||||
anim_step_ = 0;
|
||||
@@ -30,7 +30,7 @@ void UIMessage::hide() {
|
||||
}
|
||||
|
||||
start_y_ = y_offset_; // Comienza desde la posición actual
|
||||
target_y_ = DESP; // Termina 8 píxeles arriba de la base
|
||||
target_y_ = DESP; // Termina 8 píxeles arriba de la base
|
||||
anim_step_ = 0;
|
||||
animating_ = true;
|
||||
}
|
||||
|
||||
@@ -9,48 +9,48 @@ class Text;
|
||||
|
||||
// Clase para mostrar mensajes animados en la interfaz de usuario
|
||||
class UIMessage {
|
||||
public:
|
||||
// Constructor: recibe el renderizador de texto, el mensaje y el color
|
||||
UIMessage(std::shared_ptr<Text> text_renderer, std::string message_text, const Color &color);
|
||||
public:
|
||||
// Constructor: recibe el renderizador de texto, el mensaje y el color
|
||||
UIMessage(std::shared_ptr<Text> text_renderer, std::string message_text, const Color &color);
|
||||
|
||||
// Muestra el mensaje con animación de entrada
|
||||
void show();
|
||||
// Muestra el mensaje con animación de entrada
|
||||
void show();
|
||||
|
||||
// Oculta el mensaje con animación de salida
|
||||
void hide();
|
||||
// Oculta el mensaje con animación de salida
|
||||
void hide();
|
||||
|
||||
// Actualiza el estado de la animación (debe llamarse cada frame)
|
||||
void update();
|
||||
// Actualiza el estado de la animación (debe llamarse cada frame)
|
||||
void update();
|
||||
|
||||
// Dibuja el mensaje en pantalla si está visible
|
||||
void render();
|
||||
// Dibuja el mensaje en pantalla si está visible
|
||||
void render();
|
||||
|
||||
// Indica si el mensaje está visible actualmente
|
||||
[[nodiscard]] auto isVisible() const -> bool;
|
||||
// Indica si el mensaje está visible actualmente
|
||||
[[nodiscard]] auto isVisible() const -> bool;
|
||||
|
||||
// Permite actualizar la posición del mensaje (por ejemplo, si el menú se mueve)
|
||||
void setPosition(float new_base_x, float new_base_y);
|
||||
// Permite actualizar la posición del mensaje (por ejemplo, si el menú se mueve)
|
||||
void setPosition(float new_base_x, float new_base_y);
|
||||
|
||||
private:
|
||||
// --- Configuración ---
|
||||
std::shared_ptr<Text> text_renderer_; // Renderizador de texto
|
||||
std::string text_; // Texto del mensaje a mostrar
|
||||
Color color_; // Color del texto
|
||||
private:
|
||||
// --- Configuración ---
|
||||
std::shared_ptr<Text> text_renderer_; // Renderizador de texto
|
||||
std::string text_; // Texto del mensaje a mostrar
|
||||
Color color_; // Color del texto
|
||||
|
||||
// --- Estado ---
|
||||
bool visible_ = false; // Indica si el mensaje está visible
|
||||
bool animating_ = false; // Indica si el mensaje está en proceso de animación
|
||||
float base_x_ = 0.0F; // Posición X base donde se muestra el mensaje
|
||||
float base_y_ = 0.0F; // Posición Y base donde se muestra el mensaje
|
||||
float y_offset_ = 0.0F; // Desplazamiento vertical actual del mensaje (para animación)
|
||||
// --- Estado ---
|
||||
bool visible_ = false; // Indica si el mensaje está visible
|
||||
bool animating_ = false; // Indica si el mensaje está en proceso de animación
|
||||
float base_x_ = 0.0F; // Posición X base donde se muestra el mensaje
|
||||
float base_y_ = 0.0F; // Posición Y base donde se muestra el mensaje
|
||||
float y_offset_ = 0.0F; // Desplazamiento vertical actual del mensaje (para animación)
|
||||
|
||||
// --- Animación ---
|
||||
float start_y_ = 0.0F; // Posición Y inicial de la animación
|
||||
float target_y_ = 0.0F; // Posición Y objetivo de la animación
|
||||
int anim_step_ = 0; // Paso actual de la animación
|
||||
static constexpr int ANIMATION_STEPS = 8; // Número total de pasos de la animación
|
||||
static constexpr float DESP = -8.0F; // Distancia a desplazarse
|
||||
// --- Animación ---
|
||||
float start_y_ = 0.0F; // Posición Y inicial de la animación
|
||||
float target_y_ = 0.0F; // Posición Y objetivo de la animación
|
||||
int anim_step_ = 0; // Paso actual de la animación
|
||||
static constexpr int ANIMATION_STEPS = 8; // Número total de pasos de la animación
|
||||
static constexpr float DESP = -8.0F; // Distancia a desplazarse
|
||||
|
||||
// Actualiza la interpolación de la animación (ease out/in cubic)
|
||||
void updateAnimation();
|
||||
// Actualiza la interpolación de la animación (ease out/in cubic)
|
||||
void updateAnimation();
|
||||
};
|
||||
Reference in New Issue
Block a user