eliminades referencies a opengl

This commit is contained in:
2026-03-23 17:04:21 +01:00
parent 58512840a4
commit 270cd1d487
19 changed files with 104 additions and 80 deletions

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@@ -13,7 +13,7 @@
#include <utility> // Para move
#include <vector> // Para vector
#include "defaults.hpp" // for AUDIO_ENABLED, AUDIO_VOLUME, MUSIC_ENABLED, MUSIC_VOLUME, PARAMS_FILE, SETTINGS_AUTOFIRE, SETTINGS_SHUTDOWN_ENABLED, SOUND_ENABLED, SOUND_VOLUME, VIDEO_FULLSCREEN, VIDEO_INTEGER_SCALE, VIDEO_SCALE_MODE, VIDEO_SHADERS, VIDEO_VSYNC, WINDOW_CAPTION, WINDOW_MAX_ZOOM, WINDOW_ZOOM
#include "defaults.hpp" // for AUDIO_ENABLED, AUDIO_VOLUME, MUSIC_ENABLED, MUSIC_VOLUME, PARAMS_FILE, SETTINGS_AUTOFIRE, SETTINGS_SHUTDOWN_ENABLED, SOUND_ENABLED, SOUND_VOLUME, VIDEO_FULLSCREEN, VIDEO_INTEGER_SCALE, VIDEO_SCALE_MODE, VIDEO_VSYNC, WINDOW_CAPTION, WINDOW_MAX_ZOOM, WINDOW_ZOOM
#include "difficulty.hpp" // for Code
#include "input.hpp" // for Input
#include "lang.hpp" // for Code
@@ -47,9 +47,8 @@ namespace Options {
bool fullscreen = GameDefaults::Options::VIDEO_FULLSCREEN; // Indica si se usa pantalla completa
bool vsync = GameDefaults::Options::VIDEO_VSYNC; // Indica si se usa vsync
bool integer_scale = GameDefaults::Options::VIDEO_INTEGER_SCALE; // Indica si se usa escalado entero
bool shaders = GameDefaults::Options::VIDEO_SHADERS; // Indica si se usan shaders para los filtros de vídeo (backward compat)
bool postfx = GameDefaults::Options::VIDEO_POSTFX; // Indica si se usan efectos PostFX
bool supersampling = GameDefaults::Options::VIDEO_SUPERSAMPLING; // Indica si se usa supersampling 3x
int supersampling = GameDefaults::Options::VIDEO_SUPERSAMPLING; // Factor de supersampling: 1=off, 2=2×, 3=3×
std::string info; // Información sobre el modo de vídeo
};