Pasaeta de "include-what-you-use" per arreglar els includes
Renombrats alguns fitxers per consistencia
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#include "game_logo.h"
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#include "param.h"
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#include <algorithm> // for max
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#include <string> // for basic_string
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#include "animated_sprite.h" // for AnimatedSprite
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#include "asset.h" // for Asset
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#include "jail_audio.h" // for JA_DeleteSound, JA_LoadSound, JA_PlaySound
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#include "param.h" // for param
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#include "screen.h" // for Screen
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#include "smart_sprite.h" // for SmartSprite
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#include "sprite.h" // for Sprite
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#include "texture.h" // for Texture
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#include "utils.h" // for param_t, paramGame_t, paramTitle_t
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// Constructor
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GameLogo::GameLogo(int x, int y)
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