Pasaeta de "include-what-you-use" per arreglar els includes

Renombrats alguns fitxers per consistencia
This commit is contained in:
2024-09-29 06:24:11 +02:00
parent ac3340c39f
commit 28df97ea94
82 changed files with 616 additions and 350 deletions

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@@ -1,8 +1,25 @@
#include "instructions.h"
#include "param.h"
#include "options.h"
#include "global_inputs.h"
#include <iostream>
#include <SDL2/SDL_blendmode.h> // for SDL_BLENDMODE_BLEND
#include <SDL2/SDL_pixels.h> // for SDL_PIXELFORMAT_RGBA8888
#include <SDL2/SDL_timer.h> // for SDL_GetTicks
#include <SDL2/SDL_video.h> // for SDL_WINDOWEVENT_SIZE_CHANGED
#include <algorithm> // for max
#include <string> // for basic_string
#include "asset.h" // for Asset
#include "fade.h" // for Fade, FADE_FULLSCREEN, FADE_IN
#include "global_inputs.h" // for checkGlobalInputs
#include "input.h" // for Input
#include "jail_audio.h" // for JA_GetMusicState, JA_Music_state
#include "lang.h" // for getText
#include "param.h" // for param
#include "screen.h" // for Screen
#include "section.h" // for name, name_e, options, options_e
#include "sprite.h" // for Sprite
#include "text.h" // for Text, TXT_CENTER, TXT_COLOR, TXT_SHADOW
#include "texture.h" // for Texture
#include "tiled_bg.h" // for Tiledbg, TILED_MODE_STATIC
#include "utils.h" // for param_t, paramGame_t, color_t, shdwT...
struct JA_Music_t;
// Constructor
Instructions::Instructions(JA_Music_t *music)