Pasaeta de "include-what-you-use" per arreglar els includes
Renombrats alguns fitxers per consistencia
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@@ -1,12 +1,13 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_audio.h> // for SDL_AudioFormat
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#include <SDL2/SDL_stdinc.h> // for Uint32, Uint8
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struct JA_Music_t; // lines 5-5
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struct JA_Sound_t; // lines 6-6
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enum JA_Channel_state { JA_CHANNEL_INVALID, JA_CHANNEL_FREE, JA_CHANNEL_PLAYING, JA_CHANNEL_PAUSED, JA_SOUND_DISABLED };
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enum JA_Music_state { JA_MUSIC_INVALID, JA_MUSIC_PLAYING, JA_MUSIC_PAUSED, JA_MUSIC_STOPPED, JA_MUSIC_DISABLED };
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struct JA_Sound_t;
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struct JA_Music_t;
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void JA_Init(const int freq, const SDL_AudioFormat format, const int channels);
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void JA_Quit();
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