Pasaeta de "include-what-you-use" per arreglar els includes

Renombrats alguns fitxers per consistencia
This commit is contained in:
2024-09-29 06:24:11 +02:00
parent ac3340c39f
commit 28df97ea94
82 changed files with 616 additions and 350 deletions

View File

@@ -1,15 +1,15 @@
#pragma once
#include <SDL2/SDL.h>
#include <vector>
#include "asset.h"
#include "input.h"
#include "jail_audio.h"
#include "lang.h"
#include "screen.h"
#include "section.h"
#include "sprite.h"
#include "utils.h"
#include <SDL2/SDL_events.h> // for SDL_Event
#include <SDL2/SDL_rect.h> // for SDL_Point
#include <SDL2/SDL_stdinc.h> // for Uint32
#include <vector> // for vector
#include "utils.h" // for color_t
class Asset;
class Input;
class Screen;
class Sprite;
class Texture;
/*
Esta clase gestiona un estado del programa. Se encarga de dibujar por pantalla el