Pasaeta de "include-what-you-use" per arreglar els includes
Renombrats alguns fitxers per consistencia
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@@ -1,12 +1,14 @@
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#pragma once
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#include <SDL2/SDL.h>
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#include "jail_audio.h"
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#include "sprite.h"
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#include "text.h"
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#include "texture.h"
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#include "utils.h"
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#include <vector>
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#include <SDL2/SDL_rect.h> // for SDL_Rect
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#include <SDL2/SDL_render.h> // for SDL_Renderer
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#include <string> // for basic_string, string
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#include <vector> // for vector
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#include "utils.h" // for color_t
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class Sprite;
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class Text;
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class Texture;
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struct JA_Sound_t;
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#ifndef NOTIFY_H
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#define NOTIFY_H
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