eliminat el punter al renderer de 50.000 llocs
This commit is contained in:
@@ -56,7 +56,7 @@ void Tiledbg::fillTexture()
|
||||
{
|
||||
// Crea los objetos para pintar en la textura de fondo
|
||||
Texture *bgTileTexture = new Texture(renderer, asset->get("title_bg_tile.png"));
|
||||
Sprite *tile = new Sprite({0, 0, tileWidth, tileHeight}, bgTileTexture, renderer);
|
||||
Sprite *tile = new Sprite({0, 0, tileWidth, tileHeight}, bgTileTexture);
|
||||
|
||||
// Prepara para dibujar sobre la textura
|
||||
SDL_Texture *temp = SDL_GetRenderTarget(renderer);
|
||||
|
||||
Reference in New Issue
Block a user