Renombradas las variables de param_t
This commit is contained in:
@@ -14,12 +14,12 @@ Background::Background(SDL_Renderer *renderer, Asset *asset, param_t *param)
|
||||
cloudsSpeed = 0;
|
||||
transition = 0;
|
||||
counter = 0;
|
||||
rect = {0, 0, param->gameWidth, param->gameHeight};
|
||||
rect = {0, 0, param->game.width, param->game.height};
|
||||
srcRect = {playArea.x, rect.h - playArea.h, playArea.w, playArea.h};
|
||||
dstRect = {0, 0, playArea.w, playArea.h};
|
||||
base = rect.h;
|
||||
color = {param->backgroundAttenuateColor.r, param->backgroundAttenuateColor.g, param->backgroundAttenuateColor.b};
|
||||
alphaColorText = alphaColorTextTemp = param->backgroundAttenuateAlpha;
|
||||
color = {param->background.attenuateColor.r, param->background.attenuateColor.g, param->background.attenuateColor.b};
|
||||
alphaColorText = alphaColorTextTemp = param->background.attenuateAlpha;
|
||||
|
||||
// Carga las texturas
|
||||
buildingsTexture = new Texture(renderer, asset->get("game_buildings.png"));
|
||||
|
||||
Reference in New Issue
Block a user