Renombradas las variables de param_t
This commit is contained in:
@@ -19,7 +19,7 @@ GameLogo::GameLogo(SDL_Renderer *renderer, Screen *screen, Asset *asset, param_t
|
||||
|
||||
coffeeBitmap = new SmartSprite(coffeeTexture);
|
||||
crisisBitmap = new SmartSprite(crisisTexture);
|
||||
arcadeEditionBitmap = new Sprite((param->gameWidth - arcadeEditionTexture->getWidth()) / 2, param->arcadeEdition, arcadeEditionTexture->getWidth(), arcadeEditionTexture->getHeight(), arcadeEditionTexture);
|
||||
arcadeEditionBitmap = new Sprite((param->game.width - arcadeEditionTexture->getWidth()) / 2, param->title.arcadeEditionPosition, arcadeEditionTexture->getWidth(), arcadeEditionTexture->getHeight(), arcadeEditionTexture);
|
||||
dustBitmapL = new AnimatedSprite(dustTexture, asset->get("title_dust.ani"));
|
||||
dustBitmapR = new AnimatedSprite(dustTexture, asset->get("title_dust.ani"));
|
||||
|
||||
@@ -207,7 +207,7 @@ void GameLogo::reLoad()
|
||||
int GameLogo::getInitialVerticalDesp()
|
||||
{
|
||||
int despUp = y;
|
||||
int despDown = param->gameHeight - y;
|
||||
int despDown = param->game.height - y;
|
||||
|
||||
return std::max(despUp, despDown);
|
||||
}
|
||||
Reference in New Issue
Block a user