treballant en arreglas els includes de SDL3
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@@ -60,7 +60,7 @@ void Audio::playSound(const std::string &name, Group group)
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{
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if (sound_enabled_)
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{
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JA_PlaySound(Resource::get()->getSound(name), 0 , static_cast<int>(group));
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JA_PlaySound(Resource::get()->getSound(name), 0, static_cast<int>(group));
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}
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}
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