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@@ -2,24 +2,23 @@
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#include <SDL3/SDL.h> // Para SDL_ScaleMode
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#include <algorithm> // Para copy
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#include <array> // Para array
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#include <cstddef> // Para size_t
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#include <exception> // Para exception
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#include <fstream> // Para basic_ostream, operator<<, basic_ofstream, basic_ostream::operator<<, ofstream
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#include <memory> // Para shared_ptr, swap
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#include <memory> // Para shared_ptr, __shared_ptr_access, swap
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#include <stdexcept> // Para out_of_range, invalid_argument
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#include <string> // Para char_traits, string, allocator, operator==, swap, operator<<, basic_string, stoi
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#include <string> // Para char_traits, basic_string, string, operator==, operator<<, swap, stoi
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#include <string_view> // Para string_view
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#include <utility> // Para swap
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#include <utility> // Para move
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#include <vector> // Para vector
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#include "defaults.hpp" // Para GameDefaults
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#include "difficulty.hpp" // Para Code
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#include "input.hpp" // Para Input
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#include "lang.hpp" // Para Code
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#include "manage_hiscore_table.hpp" // Para ManageHiScoreTable, Table
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#include "player.hpp" // Para Player
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#include "defaults.hpp" // for AUDIO_ENABLED, AUDIO_VOLUME, MUSIC_ENABLED, MUSIC_VOLUME, PARAMS_FILE, SETTINGS_AUTOFIRE, SETTINGS_SHUTDOWN_ENABLED, SOUND_ENABLED, SOUND_VOLUME, VIDEO_FULLSCREEN, VIDEO_INTEGER_SCALE, VIDEO_SCALE_MODE, VIDEO_SHADERS, VIDEO_VSYNC, WINDOW_CAPTION, WINDOW_MAX_ZOOM, WINDOW_ZOOM
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#include "difficulty.hpp" // for Code
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#include "input.hpp" // for Input
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#include "lang.hpp" // for Code
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#include "manage_hiscore_table.hpp" // for ManageHiScoreTable, Table
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#include "player.hpp" // for Player
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// --- Namespace Options: gestión de configuración y opciones del juego ---
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namespace Options {
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