migrant a SDL3
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@@ -1,8 +1,7 @@
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#include "global_events.h"
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#include <SDL3/SDL_video.h> // Para SDL_WINDOWEVENT_SIZE_CHANGED
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#include <iostream> // Para char_traits, basic_ostream, operator<<
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#include "mouse.h" // Para handleEvent
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#include "section.h" // Para Name, Options, name, options
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#include <iostream> // Para char_traits, basic_ostream, operator<<, cout, endl
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#include "mouse.h" // Para handleEvent
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#include "section.h" // Para Name, Options, name, options
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namespace globalEvents
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{
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