primera implementacio de postfx

This commit is contained in:
2026-03-23 13:18:36 +01:00
parent 99cc803f21
commit 2f3161d701
23 changed files with 13306 additions and 771 deletions

View File

@@ -114,17 +114,17 @@ APP_SOURCES := \
source/utils.cpp \
source/external/jail_audio.cpp \
source/external/gif.cpp \
source/rendering/opengl/opengl_shader.cpp
source/rendering/sdl3gpu/sdl3gpu_shader.cpp
# Includes
INCLUDES := -Isource -Isource/external -Isource/rendering -I$(DIR_BUILD)
INCLUDES := -Isource -Isource/external -Isource/rendering -Isource/rendering/sdl3gpu -I$(DIR_BUILD)
# Variables según el sistema operativo
ifeq ($(OS),Windows_NT)
FixPath = $(subst /,\\,$1)
CXXFLAGS := -std=c++20 -Wall -Os -ffunction-sections -fdata-sections -Wl,--gc-sections -static-libstdc++ -static-libgcc -Wl,-Bstatic -lpthread -Wl,-Bdynamic -Wl,-subsystem,windows -DWINDOWS_BUILD
CXXFLAGS_DEBUG := -std=c++20 -Wall -g -D_DEBUG -DWINDOWS_BUILD
LDFLAGS := -lmingw32 -lws2_32 -lSDL3 -lopengl32
LDFLAGS := -lmingw32 -lws2_32 -lSDL3
RM := del /Q
MKDIR := mkdir
else
@@ -138,12 +138,10 @@ else
UNAME_S := $(shell uname -s)
ifeq ($(UNAME_S),Linux)
CXXFLAGS += -DLINUX_BUILD
LDFLAGS += -lGL
endif
ifeq ($(UNAME_S),Darwin)
CXXFLAGS += -Wno-deprecated -DMACOS_BUILD
CXXFLAGS_DEBUG += -Wno-deprecated -DMACOS_BUILD
LDFLAGS += -framework OpenGL
CXXFLAGS += -DMACOS_BUILD
CXXFLAGS_DEBUG += -DMACOS_BUILD
# Configurar arquitectura (por defecto arm64, como en CMake)
CXXFLAGS += -arch arm64
CXXFLAGS_DEBUG += -arch arm64
@@ -254,7 +252,7 @@ macos_release:
# Compila la versión para procesadores Intel
ifdef ENABLE_MACOS_X86_64
$(CXX) $(APP_SOURCES) $(INCLUDES) -DMACOS_BUNDLE -DMACOS_BUILD -DRELEASE_BUILD -std=c++20 -Wall -Os -Wno-deprecated -framework SDL3 -F release/macos/frameworks/SDL3.xcframework/macos-arm64_x86_64 -framework OpenGL -ffunction-sections -fdata-sections -o "$(RELEASE_FOLDER)/$(APP_NAME).app/Contents/MacOS/$(TARGET_NAME)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.15
$(CXX) $(APP_SOURCES) $(INCLUDES) -DMACOS_BUNDLE -DMACOS_BUILD -DRELEASE_BUILD -std=c++20 -Wall -Os -Wno-deprecated -framework SDL3 -F release/macos/frameworks/SDL3.xcframework/macos-arm64_x86_64 -ffunction-sections -fdata-sections -o "$(RELEASE_FOLDER)/$(APP_NAME).app/Contents/MacOS/$(TARGET_NAME)" -rpath @executable_path/../Frameworks/ -target x86_64-apple-macos10.15
# Firma la aplicación
codesign --deep --force --sign - --timestamp=none "$(RELEASE_FOLDER)/$(APP_NAME).app"
@@ -278,7 +276,7 @@ ifdef ENABLE_MACOS_X86_64
endif
# Compila la versión para procesadores Apple Silicon
$(CXX) $(APP_SOURCES) $(INCLUDES) -DMACOS_BUNDLE -DMACOS_BUILD -DRELEASE_BUILD -DSDL_DISABLE_IMMINTRIN_H -std=c++20 -Wall -Os -Wno-deprecated -framework SDL3 -F release/macos/frameworks/SDL3.xcframework/macos-arm64_x86_64 -framework OpenGL -ffunction-sections -fdata-sections -o "$(RELEASE_FOLDER)/$(APP_NAME).app/Contents/MacOS/$(TARGET_NAME)" -rpath @executable_path/../Frameworks/ -target arm64-apple-macos11
$(CXX) $(APP_SOURCES) $(INCLUDES) -DMACOS_BUNDLE -DMACOS_BUILD -DRELEASE_BUILD -DSDL_DISABLE_IMMINTRIN_H -std=c++20 -Wall -Os -Wno-deprecated -framework SDL3 -F release/macos/frameworks/SDL3.xcframework/macos-arm64_x86_64 -ffunction-sections -fdata-sections -o "$(RELEASE_FOLDER)/$(APP_NAME).app/Contents/MacOS/$(TARGET_NAME)" -rpath @executable_path/../Frameworks/ -target arm64-apple-macos11
# Firma la aplicación
codesign --deep --force --sign - --timestamp=none "$(RELEASE_FOLDER)/$(APP_NAME).app"
@@ -518,6 +516,10 @@ help:
@echo " show_version - Mostrar version actual ($(VERSION))"
@echo " help - Mostrar esta ayuda"
.PHONY: windows windows_rec windows_debug windows_release macos macos_debug macos_release linux linux_debug linux_release linux_release_desktop raspi raspi_debug raspi_release anbernic no_audio show_version help pack_tool resources.pack
spirv:
@echo "Compilando shaders SPIR-V..."
tools/shaders/compile_spirv.sh
.PHONY: windows windows_rec windows_debug windows_release macos macos_debug macos_release linux linux_debug linux_release linux_release_desktop raspi raspi_debug raspi_release anbernic no_audio show_version help pack_tool resources.pack spirv
FORCE: