Continue amb BalloonManager
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@@ -33,8 +33,12 @@ struct BalloonFormationUnit
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// Constructor
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BalloonFormationUnit(int num_balloons, const std::vector<BalloonFormationParams> &init_params)
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: number_of_balloons(num_balloons), init(init_params) {}
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// Default constructor
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BalloonFormationUnit() : number_of_balloons(0), init() {}
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};
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using BalloonFormationPool = std::vector<const BalloonFormationUnit *>;
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class BalloonFormations
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