From 3119e02d2c4bbcc8cb277c580258fe11fe6dadd6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Sergio=20Valor=20Mart=C3=ADnez?= Date: Fri, 5 Jul 2024 23:43:47 +0200 Subject: [PATCH] el reloj en el modo demo ya no detiene la musica --- source/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/game.cpp b/source/game.cpp index c7c487d..d9e00d9 100644 --- a/source/game.cpp +++ b/source/game.cpp @@ -2995,7 +2995,7 @@ void Game::enableTimeStopItem() stopAllBalloons(TIME_STOPPED_COUNTER); setTimeStopped(true); incTimeStoppedCounter(TIME_STOPPED_COUNTER); - if (JA_GetMusicState() == JA_MUSIC_PLAYING) + if (JA_GetMusicState() == JA_MUSIC_PLAYING && !demo.enabled) { JA_PauseMusic(); } @@ -3007,7 +3007,7 @@ void Game::disableTimeStopItem() timeStopped = false; setTimeStoppedCounter(0); startAllBalloons(); - if (JA_GetMusicState() == JA_MUSIC_PAUSED) + if (JA_GetMusicState() == JA_MUSIC_PAUSED && !demo.enabled) { JA_ResumeMusic(); }