passant linters a vore si trobe variables sense inicialitzar
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@@ -62,7 +62,7 @@ class Balloon {
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float speed,
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Uint16 creation_timer,
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SDL_FRect play_area,
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std::shared_ptr<Texture> texture,
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const std::shared_ptr<Texture>& texture,
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const std::vector<std::string>& animation);
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~Balloon() = default;
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