passant linters a vore si trobe variables sense inicialitzar
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@@ -24,7 +24,7 @@ void Explosions::render() {
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}
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// Añade texturas al objeto
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void Explosions::addTexture(int size, std::shared_ptr<Texture> texture, const std::vector<std::string> &animation) {
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void Explosions::addTexture(int size, const std::shared_ptr<Texture> &texture, const std::vector<std::string> &animation) {
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textures_.emplace_back(size, texture, animation);
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}
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