passant linters a vore si trobe variables sense inicialitzar
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@@ -31,7 +31,7 @@ class Item {
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static constexpr int COFFEE_MACHINE_HEIGHT = 39; // Altura de la máquina de café
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// --- Constructor y destructor ---
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Item(ItemType type, float x, float y, SDL_FRect &play_area, std::shared_ptr<Texture> texture, const std::vector<std::string> &animation); // Constructor principal
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Item(ItemType type, float x, float y, SDL_FRect &play_area, const std::shared_ptr<Texture> &texture, const std::vector<std::string> &animation); // Constructor principal
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~Item() = default; // Destructor
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// --- Métodos principales ---
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